基于眼动追踪信息的漫画半自动文本和图形提取

Christophe Rigaud, Thanh Nam Le, J. Burie, J. Ogier, Shoya Ishimaru, M. Iwata, K. Kise
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引用次数: 10

摘要

以电子方式存储、分发和阅读漫画书的普及使得分析漫画书的任务成为一个有趣的研究问题。为了了解它们的布局结构和图形内容,进行了不同的工作。然而,这些结果还远远不能普遍适用,这主要是由于表达风格和页面安排的巨大差异,特别是在漫画(日本漫画)中。在本文中,我们提出了一种漫画图像分析方法,使用在漫画阅读过程中记录的眼动数据。由于人类对结构化的绘画内容具有极强的解读能力,并根据内容的性质表现出不同的阅读行为,因此他们的眼球运动在文本或图形区域上遵循可区分的模式。因此,眼睛注视数据可以为理解漫画内容增加丰富的信息。实验结果表明,注视和扫视确实在读者之间形成了一致的模式,可以用于漫画的文本和图形分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Semi-automatic Text and Graphics Extraction of Manga Using Eye Tracking Information
The popularity of storing, distributing and reading comic books electronically has made the task of comics analysis an interesting research problem. Different work have been carried out aiming at understanding their layout structure and the graphic content. However the results are still far from universally applicable, largely due to the huge variety in expression styles and page arrangement, especially in manga (Japanese comics). In this paper, we propose a comic image analysis approach using eye-tracking data recorded during manga reading sessions. As humans are extremely capable of interpreting the structured drawing content, and show different reading behaviors based on the nature of the content, their eye movements follow distinguishable patterns over text or graphic regions. Therefore, eye gaze data can add rich information to the understanding of the manga content. Experimental results show that the fixations and saccades indeed form consistent patterns among readers, and can be used for manga textual and graphical analysis.
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