构建自动文本引导的语音引擎

Dominik Lukes, Chris Litsas
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引用次数: 1

摘要

本文描述了为有阅读障碍和相关读写困难的读者开发一个自动指导系统的工作结果。该系统的开发是为了满足阅读困难的读者和教师的特殊需求,为他们分析单词的语音成分提供支持。这包括将音节分为口语和书面语,将字素映射到音素,并强调常见的拼写模式。尽管有大量可用的NLP资源,但我们无法确定能够提供这种级别分析的系统。这样的系统是推进计算机辅助扫盲支持领域所必需的。例如,通过开发开放世界游戏,不局限于预先设置的单词列表或可以突出任何单词的语音特征的阅读器应用程序。为了提供这样的指导,我们设计了一个带注释的字典、语音特征列表以及相关的查找例程和字典注释算法。由此产生的语音引擎随后被用于作为iLearnRW的一部分开发的阅读器应用程序和语音游戏系统。我们对进一步的研究和发展方向提出建议。本文中描述的研究和开发是作为欧盟FP7 ICT项目iLearnRW -读写综合智能学习环境(318803)的一部分进行的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Building a phonics engine for automated text guidance
This paper describes the results of work done to develop an automated guidance system for readers with dyslexia and related literacy difficulties. The system was developed to address the specific needs of dyslexic readers and teachers providing support to them in the analysis of words into their phonic components. This includes division into syllables both in spoken and written form, mapping of graphemes to phonemes and highlighting of common spelling patterns. Despite a large volume of NLP resources being available, we could identify no system that would provide this level of analysis. Such system is necessary to advance the field of computer-assisted literacy support. For instance, by developing open-world games not limited to pre-set lists of words or a reader application that can highlight phonic features of any word. In order to provide such guidance we designed an annotated dictionary, list of phonic features with associated look up routines and dictionary annotation algorithms. The resulting phonics engine was then used to power a reader application and a phonic games system developed as part of iLearnRW. We make recommendations for further directions in research and development. The research and development described in this paper was conducted as part of the EU FP7 ICT project iLearnRW - Integrated Intelligent Learning Environment for Reading and Writing (318803).
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