具有反馈信息量的碰撞分辨算法性能比较

N. Wattanamongkhol
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引用次数: 4

摘要

本文介绍了八种碰撞分辨算法的性能比较。它可以系统地应用于不同反馈信息下的随机访问协议,包括二进制、三进制和访问数据包数的反馈。每一种算法都是由均匀选择算法和三种有效的策略(拆分、自适应帧大小和跳过时隙)结合而来。本文旨在研究这三种策略中哪一种策略对提高系统性能最有效。仿真结果表明,当接入数据包数量信息可用时,平均接入延迟可以得到显著改善。结果表明,自适应帧大小和跳过时隙是最有效的策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Performance comparison of collision resolution algorithms with amount of feedback information
This paper presents the performance comparison of eight collision resolution algorithms. It can be systematically applied for random access protocols under different feedback information which includes binary, ternary and feedback of the number of accessing packets. Each algorithm is derived from the combination of uniform selection algorithm and three effective strategies, including splitting, adaptive frame size, and skipped slot. This paper aims to investigate which one strategy in these three strategies is the best effective to improve the system performance. Based on simulation results, when the information about number of accessing packets is available, significant improvement in mean access delay can be achieved. We found that the splitting strategy is the most effective strategy, following by adaptive frame size and skipped slot.
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