使用玩法RPA作为编程材料

Hiroshi Yokoyama, Masanori Fukui, Takahiro Matsumoto, Yoshitatsu Mori, T. Takami
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引用次数: 1

摘要

近年来,RPA被广泛用于自动化办公工作。在这项研究中,我们将这种RPA用于玩数字游戏。本研究的目的是利用RPA游戏中使用的编程技术作为编程教学材料。作为第一步,我们检查了哪些领域的编程学习可以通过游戏玩法RPA实现。在最近的ICT环境中,图像和声音的编程经常发生。还有很多使用Web API和机器学习库的机会。我们认为有必要创建新的教材来应对编程环境的变化。玩法RPA对提高学习动机也有很大的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Use Gameplay RPA as Programming Materials
In recent years, RPA has been widely used to automate office work. In this study, we use this RPA for playing digital games. The purpose of this research is to utilize the programming techniques used in RPA for game play as teaching materials for programming. As a first step, we examined what areas of programming learning would be possible with gameplay RPA. In recent ICT environments, programming of images and sounds frequently occurs. There are also many opportunities to use Web API and machine learning libraries. We think that it is necessary to create new teaching materials in response to changes in the programming environment. Gameplay RPA will also have a great effect on raising the motivation for learning.
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