基于Android的儿童学习印尼语和蒙古语应用程序

A. Mewengkang, O. E. S. Liando, Melsani Rini Ngodu, Efraim Ronald Stefanus Moningkey, Theresye Wantania
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引用次数: 2

摘要

本研究的目的是设计和构建基于android的应用程序,用于学习印尼语和蒙古语的小学生介绍数字、颜色和动物。Mongondow语言是北苏拉威西Mongondow部落使用的菲律宾家庭语言,最初Mongondow是Bolaang Mongondow王国(后来成为Bolaang Mongondow地区)居民使用的语言。在构建此应用程序时使用的方法是Luther-Sutopo版本的MDLC开发方法,并使用开发人员测试的白盒测试方法和最终用户测试的黑盒测试方法来测试此应用程序。本应用程序在Android操作系统下使用adobeactionscript3.0在Flash上进行基本编程。这项研究的结果从显示数字、颜色和动物学习菜单选项开始。然后系统根据用户的选择显示学习情况。该系统在图像的支持下显示学习内容,并伴有声音来解释所显示的学习材料。这款基于android的学习应用程序可以为印度尼西亚北苏拉威西省Bolaang Mongondow地区的儿童提供福利。Keywords-Mongondow语言;Android应用;学习应用
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Android Based Application for Children Learning with Indonesian and Mongondow Language
The purpose of this study is to design and build android based application for learning introduction of numbers, colors, and animals, for elementary school children with Indonesian and Mongondow language. Mongondow language is the Filipino family language used by the Mongondow Tribe in North Sulawesi, which at first Mongondow was the language used by the residents of Bolaang Mongondow Kingdom which later became Bolaang Mongondow District. The method used in building this application is the Luther-Sutopo version of MDLC development method and for testing this application using the white box for developer test testing method and the black box testing method for the end user test. This application uses the basic programming of Adobe ActionScript 3.0 on Flash with an Android OS. The results of this study began by displaying a number, color and animal learning menu choices. Then the system displays learning according to the choices made by the user. The system displays learning with the support of images accompanied by sounds that explain the learning material being displayed. This Android-based learning application can provide benefits for children in Bolaang Mongondow district, North Sulawesi Province, Indonesia. Keywords—Mongondow language; android based application; learning application
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