一个基本的手势控制系统的PC应用程序

C. Cohen, G. Beach, G. Foulk
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引用次数: 24

摘要

我们讨论了通过由静态符号和动态运动组成的手势来控制计算机应用程序所涉及的问题。每个手势都是根据静态模型信息或线性参数动态系统建模的。识别发生在实时环境中,使用少量的处理时间和内存。我们研究哪些手势是合适的,如何识别手势,以及手势应该控制哪些命令。详细介绍了跟踪方法,以及它在为PowerPoint演示文稿的手势控制提供坐标方面的使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A basic hand gesture control system for PC applications
We discuss the issues involved in controlling computer applications via gestures composed of both static symbols and dynamic motions. Each gesture is modeled from either static model information or a linear-in-parameters dynamic system. Recognition occurs in a real-time environment using a small amount of processing time and memory. We examine which gestures are appropriate, how the gestures can be recognized, and which commands the gestures should control. The tracking method is detailed, along with its use in providing coordinates for the gesture control a PowerPoint presentation.
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