测试控制室概念的虚拟现实工具

A. Drøivoldsmo, M. Louka
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引用次数: 8

摘要

本文认为,新的工具和技术可以用于从模拟器和现场实验中对人类表现的研究中获得相关数据和见解。它考察了数据收集和人类绩效评估背后的一些理论观点,并主张在模拟器研究中与现实世界高度相似并使用主题专业知识。提出了一个模型,表明人力绩效测量应与研究主题紧密耦合,并与时间线密切相关。这种耦合需要连续数据收集的新技术,眼动跟踪已被确定为这类测量的有希望的基础。提高真实感的一种方法是创建虚拟环境,允许控制测试对象周围的更多环境。讨论了虚拟环境在控制室和现场研究中的新应用领域。可穿戴计算、虚拟和增强(使用计算机将虚拟信息覆盖到现实世界上)现实的结合为向操作员展示信息提供了许多新的可能性。在两个实验中,虚拟现实和增强现实技术被用来为受污染核环境中的操作人员可视化辐射场。通过这种方式,操作人员可以训练并执行任务,从而最大限度地减少对个人操作人员的辐射暴露。两个实验都成功地证明了辐射可视化的概念。虚拟环境允许终端用户在控制室人机界面的设计和翻新中提供早期反馈。通过两次控制室设计实验,验证了虚拟现实技术在控制室设置中的实用性。结果表明,使用正确的工具来解决测试中的任务,即使是虚拟环境的桌面表示也可以提供与现实世界足够的相似性。计算机化的数据收集被认为是模拟器和现场实验中有效数据处理的关键因素。与实验工作并行,指定并实施了基于互联网的问卷调查系统,并开发了功能以满足每个新实验环境的特殊需求。其结果是一个独立于计算机平台的系统,能够处理大多数类型的数据和通过Internet或本地计算机网络收集数据的测试情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality Tools for Testing Control Room Concepts
This thesis suggests that new tools and technology can be used for production of relevant data and insights from the study of human performance in simulator and field experiments. It examines some of the theoretical perspectives behind data collection and human performance assessment, and argues for a high resemblance of the real world and use of subject matter expertise in simulator studies. A model is proposed, suggesting that human performance measurement should be tightly coupled to the topic of study and have a close connection to the time line. This coupling requires new techniques for continuous data collection, and eye movement tracking has been identified as a promising basis for this type of measures.One way of improving realism is to create virtual environments allowing for controlling more of the environment surrounding the test subjects. New application areas for virtual environments are discussed for use in control room and field studies.The combination of wearable computing, virtual and augmented (the use of computers to overlay virtual information onto the real world) reality provides many new possibilities to present information to operators. In two experiments, virtual and augmented reality techniques were used to visualise radiation fields for operators in a contaminated nuclear environment. This way the operators could train for and execute their tasks in a way that minimised radiation exposure to the individual operator. Both experiments were successful in proving the concept of radiation visualisation.Virtual environments allow for early end-user feedback in the design and refurbishment of control room man-machine interfaces. The practical usability of VR in the control room setting was tested in two control room design experiments. The results show that with the right tools for solving the tasks under test, even desktop presentations of the virtual environment can provide sufficient resemblance of the real world.Computerised data collection was identified as a key factor for efficient data handling in simulator and field experiments. An Internet based questionnaire system was specified and implemented in parallel with the experimental work, and functionality was developed to fulfil the special needs of each new experimental setting. The result is a computer platform independent system capable of handling most types of data and test situations for data collection by Internet or local computer networks.
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