简短公告:人口增长速度很快

A. Kosowski, P. Uznański
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引用次数: 25

摘要

群体协议描述了一组由n个不可区分的有限状态代理(自动机)组成的群体的状态变化规则,这些个体经历随机的成对交互。在这个非常基本的框架内,可以解决分布式计算中的许多基本任务,包括:领导者选举,人口的聚合和阈值函数,例如多数计算和多数共识。我们首次证明了所有这些问题的解决方案都可以使用有限状态协议快速获得。对于任意输入,所设计的有限状态协议在一个公平的随机调度程序下,在期望的O(polylog n)并行时间内以高概率收敛到正确的输出。我们还展示了在期望并行时间O(n^ε)内总是达到有效解的协议,其中状态数仅取决于ε>0的选择。所述的时间范围适用于在人口协议框架中可计算的任何半线性谓词。我们的结果的关键因素是相位时钟层次结构的分散设计,其以不同的速率运行,相邻时钟的速率由Θ(log n)分隔。该时钟层次结构的构建依赖于一种新的协议组合技术,结合对振荡动力学自组织过程的适应性分析。这个时钟层次结构用于提供嵌套同步原语,它允许我们以全局方式查看人口,并使用具有循环和分支指令(有限)容量的高级命令式编程语言设计协议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Brief Announcement: Population Protocols Are Fast
A population protocol describes a set of state change rules for a population of n indistinguishable finite-state agents (automata), undergoing random pairwise interactions. Within this very basic framework, it is possible to resolve a number of fundamental tasks in distributed computing, including: leader election, aggregate and threshold functions on the population, such as majority computation, and plurality consensus. For the first time, we show that solutions to all of these problems can be obtained quickly using finite-state protocols. For any input, the designed finite-state protocols converge under a fair random scheduler to an output which is correct with high probability in expected O(polylog n) parallel time. We also show protocols which always reach a valid solution, in expected parallel time O(n^ε), where the number of states depends only on the choice of ε>0. The stated time bounds hold for any semi-linear predicate computable in the population protocol framework. The key ingredient of our result is the decentralized design of a hierarchy of phase-clocks, which tick at different rates, with the rates of adjacent clocks separated by a factor of Θ(log n). The construction of this clock hierarchy relies on a new protocol composition technique, combined with an adapted analysis of a self-organizing process of oscillatory dynamics. This clock hierarchy is used to provide nested synchronization primitives, which allow us to view the population in a global manner and design protocols using a high-level imperative programming language with a (limited) capacity for loops and branching instructions.
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