P2P网络直播系统的带宽约束树构造

Yunyue Lin, C. Wu, Xukang Lu, Yi Gu
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引用次数: 0

摘要

Internet上广泛采用的传统客户机-服务器体系结构已不足以满足实时流系统中日益增长的用户负载和带宽需求,尤其是多媒体内容交付。点对点(P2P)覆盖网络具有良好的系统可扩展性和较高的资源利用率,是一种有吸引力的解决方案。本文研究了一种由超级和普通对等体组成的混合分层P2P覆盖网络结构。流媒体架构是建立在超级节点的树形结构网络上的,树形结构的构建过程对系统的整体性能有很大的影响。构建了网络成本模型,并提出了带宽约束树(BCT)构造问题,该问题的目标是使满足特定带宽约束的对等节点数量最大化。我们证明了BCT是np完全的,并提出了两种特殊情况下的最优算法和一种一般情况下的启发式方法。在不同规模的模拟网络上进行了大量的实验,并与现有的贪婪和度约束算法进行了比较,证明了该方法的性能优越性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bandwidth Constrained Tree Construction for Live Streaming Systems in P2P Networks
The traditional client-server architecture widely adopted on the Internet is not adequate to meet the increasing user loads and bandwidth demands in live streaming systems especially for multimedia content delivery. Peer-to-peer P2P) overlay networks provide excellent system scalability and high resource utilization, which make it an attractive solution to this problem. This paper considers a hybrid hierarchical P2P overlay network structure that consists of both super and normal peers. The media streaming architecture is built upon a tree structured network of super peers and the tree construction process has a significant impact on the overall system performance. We construct network cost models and formulate a Bandwidth Constrained Tree (BCT) construction problem, which aims at maximizing the number of peers that satisfy a specified bandwidth constraint. We prove that BCT is NP-complete and propose optimal algorithms in two special cases and a heuristic approach in a general case. The performance superiority of the proposed method is illustrated by an extensive set of experiments on simulated networks of various sizes in comparison with existing greedy and degree constrained algorithms.
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