交互式叙事中文本创作的书写语言与系统

N. Szilas, R. D. Jong, M. Theune
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引用次数: 0

摘要

根据定义,互动叙事会根据用户的选择而变化(动态故事),角色的对话话语也是如此。手动编写所有可能的话语面临缩放问题。这促使使用自然语言生成技术。我们介绍了ExpReal,一种表面实现和模板语言,它允许交互式叙述的作者编写灵活和丰富的模板,同时保持对其使用的控制。模板是根据作者指定的与世界状态相关的条件(例如角色的情绪)或手头的当前任务自动选择的。ExpReal的开发至少支持三种语言(英语、法语和荷兰语)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ExpReal: a Writing Language and System for Authoring Texts in Interactive Narrative
As interactive narratives, by definition, change according to the user’s choices (dynamic story), so do the dialogue utterances by the characters. Writing all possible utterances manually faces scaling problems. This motivates the use of natural language generation techniques. We present ExpReal, a surface realizer and templating language that allows authors of interactive narratives to write flexible and enriched templates while maintaining control over their use. Templates are automatically selected based on author-specified conditions relating to the world state (e.g. characters’ emotions) or the current task at hand. ExpReal has been developed to support at least three languages (English, French and Dutch).
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