病毒艺术问题:使用基于互联网的艺术作品来加强学术努力

Alejandra Emilia Iannone
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引用次数: 1

摘要

自20世纪90年代以来,互联网通信技术影响了人类活动。在过去的15年里,一种叫做病毒式传播的现象出现了。当内容通过互联网以指数级的速度在越来越广泛的受众中传播时,它的影响力尤其大。只有一些信息获得了病毒式传播,所以这种现象引起了人们的反思。然而,学者们未能充分解决这个问题。当涉及到病毒式传播的艺术作品时,文献尤其稀少。本文通过对网络艺术作品走红的三个案例的比较分析,展示了病毒式艺术作品的学术意义,从而填补了这一文献空白:“莱娅公主在纽约行走的十小时”、“新开端”和“麦凯拉没有被打动”。作者认为,病毒艺术品值得进行严格的研究,因为这样做可以:首先,扩大对其他主题的现有研究;第二,加强艺术哲学研究;第三,引导公众更好地了解病毒式艺术作品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Viral Art Matters: Using Internet-Based Artwork to Fortify Academic Efforts
Since the 1990s, Internet communications technologies have influenced human activity. Over the last 15 years, a phenomenon called virality-i.e., when content circulates via Internet among an increasingly broad audience at an exponentially rapid rate-has been especially impactful. Only some information achieves virality, so the phenomenon invites reflection. Yet, scholars have failed to adequately address the topic. The literature is especially sparse when it comes to viral artwork. This essay helps fill that gap in the literature by demonstrating the academic significance of viral artwork through comparative analysis of three cases where Internet-based artworks went viral: "Ten Hours of Princess Leia walking in NYC," "New Beginnings," and "McKayla is Not Impressed." The author asserts that viral artwork merits rigorous study because doing so could: first, augment existing research on other topics; second, fortify investigations in philosophy of art; and third, guide the public toward better-informed engagement with viral artwork.
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