井中的魔杖:儿童保护背景下的桌面角色扮演活动

G. T. Ryan
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引用次数: 1

摘要

本文报告了在儿童保护咨询背景下开发的桌面角色扮演活动。这个活动是由12岁的“奥利弗”(化名)和他的辅导员合作完成的,然后和他的家人一起玩。本文提供了研究背景,结合了理论背景、桌面角色扮演游戏(ttrpg)、叙事游戏疗法以及顾问作为共同创造者和地下城主的地位。它概述了创建TTRPG活动的协作过程,然后作为主要意图,对所进行的活动进行忠实的复述。本文进一步提供了临床反思的象征意义明显的ttrpg和运动提出。最后,它提出了治疗结果,以突出这种干预的影响,并支持ttrpg在治疗背景下的作用。这场战役的主题是离家出走,兄弟姐妹一起克服障碍,探索地下城,推翻邪恶的科学家,找回丢失的财产,并最终回家。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Wand in the Well: A Tabletop Role-Playing Campaign in a Child Protection Context
This paper reports a tabletop role-playing campaign developed in a child protection counselling context. The campaign was written by 12-year-old “Oliver” (a pseudonym) in collaboration with his counsellor and then played through with members of his family. The paper provides the background to the study, incorporating the theoretical context, tabletop role-playing games (TTRPGs), narrative play therapy, and the position of the counsellor as both a co-creator and dungeon master. It outlines the collaborative process of creating a TTRPG campaign, and then as the primary intention, presents a faithful retelling of the campaign undertaken. The paper further provides clinical reflection on symbolism evident in TTRPGs and the campaign presented. Finally, it presents therapeutic outcomes to highlight the impact of this intervention and support the role of TTRPGs in a therapeutic context. The campaign investigates themes of displacement from home, siblings working together to overcome obstacles, exploring dungeons, overthrowing evil scientists, retrieving lost possessions, and, ultimately, returning home.
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