用于生成特定任务抓取的基于关键点的物体表示法

Mark Robson, M. Sridharan
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引用次数: 1

摘要

本文介绍了一种通过联合考虑稳定性和其他任务及特定对象的约束条件来生成机器人抓手的方法。我们介绍了一种三级表示法,每一类物体都是从少量物体、任务和相关抓手的示例中获取的。该表征将每个物体类别的特定任务知识编码为关键点骨架和合适抓握点之间的关系,这种关系在类内比例和方向变化的情况下仍能保持。在运行时,可以通过一种简单的基于采样的方法来查询所学模型,从而指导生成兼顾任务和稳定性约束的抓手。我们在弗兰卡-埃米卡-熊猫机器人协助人类拾取桌面物体的背景下,对我们的方法进行了验证和评估,因为该机器人事先没有 CAD 模型。实验结果表明,与只关注稳定性的基线方法相比,我们的方法能够为不同任务提供合适的抓手。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Keypoint-based Object Representation for Generating Task-specific Grasps
This paper describes a method for generating robot grasps by jointly considering stability and other task and object-specific constraints. We introduce a three-level representation that is acquired for each object class from a small number of exemplars of objects, tasks, and relevant grasps. The representation encodes task-specific knowledge for each object class as a relationship between a keypoint skeleton and suitable grasp points that is preserved despite intra-class variations in scale and orientation. The learned models are queried at run time by a simple sampling-based method to guide the generation of grasps that balance task and stability constraints. We ground and evaluate our method in the context of a Franka Emika Panda robot assisting a human in picking tabletop objects for which the robot does not have prior CAD models. Experimental results demonstrate that in comparison with a baseline method that only focuses on stability, our method is able to provide suitable grasps for different tasks.
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