RoboTalk:通过单一运动界面控制手臂、基地和机器人

A.Y. Yang, H. González-Baños, V. Ng-Thow-Hing, J. Davis
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引用次数: 3

摘要

尽管工业界和学术界都有一些成功的类人机器人项目,但用于高级应用的通用运动接口仍然缺乏。由于类人机器人的复杂性,直接的机器人驾驶员访问被证明是非常困难的,由于机器人硬件不断升级和重新设计而非常不稳定,或者由于专有软件和硬件而无法访问。运动接口确实存在,但它们要么是特定于硬件的设计,要么是支持非常简单的机器人(非人形机器人)的通用互连。因此,本文介绍了一种用于控制机器人的新型运动接口RoboTalk。从底层开始,我们的设计模型考虑了三个因素:机制独立,从高级应用程序中抽象硬件;一个通用的网络支持机制,使远程和本地运动控制成为可能;一个易于管理的驱动程序接口,方便硬件开发人员整合功能。该接口基于运动规范,支持广泛的机器人机制,从移动基地如先锋2到人形机器人。该规范允许我们从基本模块构建接口,例如轮式底座、机器人手臂和腿。我们已经在本田ASIMO机器人和先锋2移动机器人上测试并实施了我们的方法
本文章由计算机程序翻译,如有差异,请以英文原文为准。
RoboTalk: controlling arms, bases and androids through a single motion interface
Despite several successful humanoid robot projects from both industry and academia, generic motion interfaces for higher-level applications are still absent. Direct robot driver access proves to be either very difficult due to the complexity of humanoid robots, very unstable due to constant robot hardware upgrade and re-design, or inaccessible due to proprietary software and hardware. Motion interfaces do exist, but these are either hardware-specific designs, or generic interlaces that support very simple robots (non-humanoids). Thus, this paper introduces RoboTalk, a new motion interface for controlling robots. From the ground up our design model considers three factors: mechanism-independence to abstract the hardware from higher-level applications, a versatile network support mechanism to enable both remote and local motion control, and an easy-to-manage driver interface to facilitate the incorporation of features by hardware developers. The interface is based on a motion specification that supports a wide range of robotic mechanisms, from mobile bases such as a Pioneer 2 to humanoid robots. The specification allows us to construct interfaces from basic blocks, such as wheeled bases, robot arms and legs. We have tested and implemented our approach on the Honda ASIMO robot and a Pioneer 2 mobile robot
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