{"title":"Huni kuin: Yube Baitana -一个人类学游戏冒险","authors":"Nadja Marin","doi":"10.1177/26349795211062087","DOIUrl":null,"url":null,"abstract":"The article presents the development process of the video game Huni Kuin: Yube Baitana (The ways of the boa constrictor) created by a group of Brazilian anthropologists with a Huni Kuin indigenous community from Acre, Brazil. Understood from a perspective in which video games must be taken seriously, a reflection is made on how the game Huni Kuin: Yube Baitana is inserted in the discussions and productions arising from multimodal anthropology.","PeriodicalId":134431,"journal":{"name":"Multimodality & Society","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-11-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Huni kuin: Yube Baitana - An anthropological game adventure\",\"authors\":\"Nadja Marin\",\"doi\":\"10.1177/26349795211062087\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The article presents the development process of the video game Huni Kuin: Yube Baitana (The ways of the boa constrictor) created by a group of Brazilian anthropologists with a Huni Kuin indigenous community from Acre, Brazil. Understood from a perspective in which video games must be taken seriously, a reflection is made on how the game Huni Kuin: Yube Baitana is inserted in the discussions and productions arising from multimodal anthropology.\",\"PeriodicalId\":134431,\"journal\":{\"name\":\"Multimodality & Society\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-11-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Multimodality & Society\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1177/26349795211062087\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Multimodality & Society","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1177/26349795211062087","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Huni kuin: Yube Baitana - An anthropological game adventure
The article presents the development process of the video game Huni Kuin: Yube Baitana (The ways of the boa constrictor) created by a group of Brazilian anthropologists with a Huni Kuin indigenous community from Acre, Brazil. Understood from a perspective in which video games must be taken seriously, a reflection is made on how the game Huni Kuin: Yube Baitana is inserted in the discussions and productions arising from multimodal anthropology.