协同乐高头脑风暴- Arduino:利用两个平台

Emilio Fernández Moreno, Julio Pastor-Mendoza
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引用次数: 2

摘要

在中学的技术、编程和机器人学习中,使用最多的平台是LEGO Mindstorms和Arduino。乐高的机器人平台以其编程和机械装配的简单性而著称,而部件的高价格是其主要缺点。Arduino可用的传感器和致动器价格低廉,但它们难以集成到多功能机械结构中。本文分析了LEGO Mindstorms和Arduino平台在教学中的优缺点,并提出了两种利用各自优势将两者结合起来的方案:第一种方案是LEGO Mindstorms控制商业性质的传感器和执行器,甚至与Arduino建立主从通信;第二部分,Arduino负责控制LEGO Mindstorms的外围设备。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Synergy LEGO Mindstorms – Arduino: Taking advantage of both platforms
The most used platforms in technology, programming and robotics learning in secondary schools are LEGO Mindstorms and Arduino. LEGO´S Robotic platforms are distinguished for their simplicity in programming and mechanical assembly, whereas the high price of components is their main drawback. Available sensors and actuators for Arduino are inexpensive, but they are difficult to integrate in a multifunctional mechanical structure. This paper analyses the advantages and disadvantages of the use of the LEGO Mindstorms and Arduino platforms in teaching and presents two alternatives to integrate both worlds taking advantage of each one of them: in the first one, LEGO Mindstorms controls sensors and actuators of commercial nature, even getting to stablish a master-slave communication with Arduino; in the second, Arduino is in charge of controlling the peripherals of LEGO Mindstorms.
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