{"title":"仿真系统中的视觉模仿技术综述。","authors":"A. Kruchinina, V. Latonov, V. Chertopolokhov","doi":"10.34131/msf.19.3.89-107","DOIUrl":null,"url":null,"abstract":"The paper presents the overview of technologies and technical facilities used to create simulations and simulators, including for the space industry, as well as technologies for tracking the human body and visual simulation. An example of the realization on the virtual reality headset together with the virtual reality suit is given. This hybrid technology will allow solving not only the tasks of training and practicing operations in various situations, but also the tasks of remote controlling of objects of different complexity.","PeriodicalId":132132,"journal":{"name":"MANNED SPACEFLIGHT","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Review of Visual Imitation Technologies in Simulation Systems.\",\"authors\":\"A. Kruchinina, V. Latonov, V. Chertopolokhov\",\"doi\":\"10.34131/msf.19.3.89-107\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper presents the overview of technologies and technical facilities used to create simulations and simulators, including for the space industry, as well as technologies for tracking the human body and visual simulation. An example of the realization on the virtual reality headset together with the virtual reality suit is given. This hybrid technology will allow solving not only the tasks of training and practicing operations in various situations, but also the tasks of remote controlling of objects of different complexity.\",\"PeriodicalId\":132132,\"journal\":{\"name\":\"MANNED SPACEFLIGHT\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-09-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"MANNED SPACEFLIGHT\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.34131/msf.19.3.89-107\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"MANNED SPACEFLIGHT","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.34131/msf.19.3.89-107","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Review of Visual Imitation Technologies in Simulation Systems.
The paper presents the overview of technologies and technical facilities used to create simulations and simulators, including for the space industry, as well as technologies for tracking the human body and visual simulation. An example of the realization on the virtual reality headset together with the virtual reality suit is given. This hybrid technology will allow solving not only the tasks of training and practicing operations in various situations, but also the tasks of remote controlling of objects of different complexity.