{"title":"面向对象的可编程并行数字信号处理器数据缓存体系结构","authors":"J. Kneip","doi":"10.1109/ICAPP.1997.651483","DOIUrl":null,"url":null,"abstract":"The paper describes concept and implementation of a data cache architecture with concurrent conflict free access to shared data for DSPs with parallel, synchronized processing units. It utilizes techniques known from object-oriented software design to achieve efficient and programmer friendly on-chip storage of data. The cache internally uses virtual 1D or 2D address spaces directly assigned to data structures instead of a conventional, linear address space. Data within the cache are distributed to a number of memory banks. Virtual local addresses are used for data location and hit/miss detection to minimize cost and memory latency. The object-oriented cache is fully transparent to programmer and compiler, reduces the amount of address calculations to be performed, exploits the 2D spatial locality typical for image processing algorithms and can be integrated into a standard RISC processor pipeline.","PeriodicalId":325978,"journal":{"name":"Proceedings of 3rd International Conference on Algorithms and Architectures for Parallel Processing","volume":"31 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1997-12-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An object-oriented data cache architecture for programmable parallel digital signal processors\",\"authors\":\"J. Kneip\",\"doi\":\"10.1109/ICAPP.1997.651483\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper describes concept and implementation of a data cache architecture with concurrent conflict free access to shared data for DSPs with parallel, synchronized processing units. It utilizes techniques known from object-oriented software design to achieve efficient and programmer friendly on-chip storage of data. The cache internally uses virtual 1D or 2D address spaces directly assigned to data structures instead of a conventional, linear address space. Data within the cache are distributed to a number of memory banks. Virtual local addresses are used for data location and hit/miss detection to minimize cost and memory latency. The object-oriented cache is fully transparent to programmer and compiler, reduces the amount of address calculations to be performed, exploits the 2D spatial locality typical for image processing algorithms and can be integrated into a standard RISC processor pipeline.\",\"PeriodicalId\":325978,\"journal\":{\"name\":\"Proceedings of 3rd International Conference on Algorithms and Architectures for Parallel Processing\",\"volume\":\"31 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1997-12-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 3rd International Conference on Algorithms and Architectures for Parallel Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICAPP.1997.651483\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 3rd International Conference on Algorithms and Architectures for Parallel Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICAPP.1997.651483","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An object-oriented data cache architecture for programmable parallel digital signal processors
The paper describes concept and implementation of a data cache architecture with concurrent conflict free access to shared data for DSPs with parallel, synchronized processing units. It utilizes techniques known from object-oriented software design to achieve efficient and programmer friendly on-chip storage of data. The cache internally uses virtual 1D or 2D address spaces directly assigned to data structures instead of a conventional, linear address space. Data within the cache are distributed to a number of memory banks. Virtual local addresses are used for data location and hit/miss detection to minimize cost and memory latency. The object-oriented cache is fully transparent to programmer and compiler, reduces the amount of address calculations to be performed, exploits the 2D spatial locality typical for image processing algorithms and can be integrated into a standard RISC processor pipeline.