实践中的草图和图表

Sebastian Baltes, S. Diehl
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引用次数: 62

摘要

草图和图表在软件开发人员的日常工作中扮演着重要的角色。在本文中,我们研究了草图和图表在软件工程实践中的应用。为此,我们采用了定量和定性相结合的方法。我们介绍了对三家公司的探索性研究和对394名参与者的在线调查的结果。我们的参与者包括软件开发人员、软件架构师、项目经理、顾问以及研究人员。他们在不同的国家工作,从事的项目涉及广泛的应用领域。调查中的大多数问题都与参与者绘制的最后一张草图或图表有关。与我们的期望和以前的工作相反,大多数草图和图至少包含一些UML元素。然而,大多数会议都是非正式的。创建草图和图表最常见的目的是设计、解释和理解,但是分析需求也经常被提及。超过一半的草图和图表是在纸或白板等模拟媒体上创建的,并在创建后进行了修改。其中大多数使用时间超过一周,并被存档。我们发现大多数参与者将他们的草图与方法、类或包联系起来,而不是与具有较低抽象层次的源代码工件联系起来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sketches and diagrams in practice
Sketches and diagrams play an important role in the daily work of software developers. In this paper, we investigate the use of sketches and diagrams in software engineering practice. To this end, we used both quantitative and qualitative methods. We present the results of an exploratory study in three companies and an online survey with 394 participants. Our participants included software developers, software architects, project managers, consultants, as well as researchers. They worked in different countries and on projects from a wide range of application areas. Most questions in the survey were related to the last sketch or diagram that the participants had created. Contrary to our expectations and previous work, the majority of sketches and diagrams contained at least some UML elements. However, most of them were informal. The most common purposes for creating sketches and diagrams were designing, explaining, and understanding, but analyzing requirements was also named often. More than half of the sketches and diagrams were created on analog media like paper or whiteboards and have been revised after creation. Most of them were used for more than a week and were archived. We found that the majority of participants related their sketches to methods, classes, or packages, but not to source code artifacts with a lower level of abstraction.
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