开发基于创建者的智能应用程序互动学习媒体在sma negeri 2腾加荣经济学科

Febri Kerisdianto, S. Sudarman, Ratna Fitri Astuti
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引用次数: 0

摘要

其中一个有趣的互动学习媒体可以使用智能应用程序的创造者软件开发。在本研究中,使用的方法是研究与开发方法。研究与开发研究方法是一种研究方法,用于生产某些产品,并测试这些产品的有效性。该媒体的开发采用了ADDIE模型,因为它具有合理性、系统性、易学性和完整性。ADDIE模型是系统地安排的,因此在实施过程中是顺序的,每一个将要通过的阶段总是指前一个阶段,这个阶段要经过一个修订或改进的过程,以便在下一个阶段获得一个有效的学习媒体产品。结果表明,材料专家验证测试得分为4.9分,媒介专家验证测试得分为4.6分,小群体试验得分为86.4%,群体试验得分为86.5%。根据本研究的结果,可以得出结论,使用Smart Apps Creator的交互式学习媒体是非常好的,适合用于吸引学生的学习兴趣,使学生更容易理解经济学主题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DEVELOPMENT OF SMART APPS CREATOR-BASED INTERACTIVE LEARNING MEDIA IN ECONOMICS SUBJECT AT SMA NEGERI 2 TENGGARONG
This study aims to determine the process of developing interactive media based on Smart Apps Creator in economics for class XI SMA, and to determine students' responses to the media developed. One of the interesting interactive learning media can be developed using the Smart Apps Creator software. In this study, the method used is the Research and Development method. The Research and Development research method is a research method used to produce certain products, and test the effectiveness of these products. The development of this media uses the ADDIE model because it is rational, systematic, easy to learn and complete. The ADDIE model is arranged systematically so that in its implementation it is sequential, each stage that will be passed always refers to the previous stage which goes through a revision or improvement process so that in the next stage an effective learning media product is obtained. The results showed that the material expert validation test scored 4.9, the media expert validation test scored 4.6, small group trials were 86.4%, and group trials were 86.5%. Based on the results of this study, it can be concluded that interactive learning media using Smart Apps Creator is very good and appropriate to use to attract students' interest in learning and make it easier for students to understand economics subject matter.
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