{"title":"影响问题解决行为的因素:游戏化奖励实验中的情绪和动机","authors":"Fatemeh Azadi Naghsh, Atsushi Toshimori","doi":"10.23919/CISTI.2018.8399254","DOIUrl":null,"url":null,"abstract":"The present study aims to study the effects of the leaderboard, comparing it to monetary reward in problem-solving behavior. Following the psychological perspectives in the context of rewarding, we study how motivation, reward emotions and task emotions can change problem-solving behavior, using the case of number puzzle solving task (Sudoku). The results indeed indicate that there is a relationship between problem-solving behavior and positive reward emotions which were caused by the leaderboard. Also, the results show that a positive emotional reaction to the task could improve problem-solving behavior in a monetary reward condition. Implications in the design of rewarding programs are discussed as well.","PeriodicalId":347825,"journal":{"name":"2018 13th Iberian Conference on Information Systems and Technologies (CISTI)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Factors affecting problem-solving behavior: Emotions and motivation in a gamified reward experiment\",\"authors\":\"Fatemeh Azadi Naghsh, Atsushi Toshimori\",\"doi\":\"10.23919/CISTI.2018.8399254\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The present study aims to study the effects of the leaderboard, comparing it to monetary reward in problem-solving behavior. Following the psychological perspectives in the context of rewarding, we study how motivation, reward emotions and task emotions can change problem-solving behavior, using the case of number puzzle solving task (Sudoku). The results indeed indicate that there is a relationship between problem-solving behavior and positive reward emotions which were caused by the leaderboard. Also, the results show that a positive emotional reaction to the task could improve problem-solving behavior in a monetary reward condition. Implications in the design of rewarding programs are discussed as well.\",\"PeriodicalId\":347825,\"journal\":{\"name\":\"2018 13th Iberian Conference on Information Systems and Technologies (CISTI)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 13th Iberian Conference on Information Systems and Technologies (CISTI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.23919/CISTI.2018.8399254\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 13th Iberian Conference on Information Systems and Technologies (CISTI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/CISTI.2018.8399254","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Factors affecting problem-solving behavior: Emotions and motivation in a gamified reward experiment
The present study aims to study the effects of the leaderboard, comparing it to monetary reward in problem-solving behavior. Following the psychological perspectives in the context of rewarding, we study how motivation, reward emotions and task emotions can change problem-solving behavior, using the case of number puzzle solving task (Sudoku). The results indeed indicate that there is a relationship between problem-solving behavior and positive reward emotions which were caused by the leaderboard. Also, the results show that a positive emotional reaction to the task could improve problem-solving behavior in a monetary reward condition. Implications in the design of rewarding programs are discussed as well.