认知行为疗法对青少年网络游戏成瘾的影响

Indah Andriani Ansar, Fatmawati, Haerati
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引用次数: 0

摘要

青春期是人类发展的一个过渡时期,在这个时期,一个人不能被称为成年人,但也不再是一个孩子。在印度尼西亚,网络游戏的最大用户是青少年,在那里玩网络游戏对青少年来说并不奇怪。玩游戏时的愉悦和乐趣会让人感到无助或无法停止玩网络游戏,从而最终影响到日常的其他活动。了解认知行为疗法对2020年sman7 Bulukumba青少年网络游戏成瘾的影响。本研究的设计采用定量研究设计,前后对照组设计,本研究的样本为34名受访者,分为两组(实验组和对照组),实验组给予认知行为治疗,对照组作为比较。分析结果采用配对T检验,有置信水平的统计学检验(α = 0.05)。根据这次测试的结果。发现实验组的p值为0.000,对照组的p值为0.163。于是何被拒绝了,何接受了。本研究的结论是认知行为疗法对2020年SMA Negeri 7 Bulukumba青少年网络游戏成瘾有一定的影响,研究人员建议对网络游戏成瘾的青少年需要更多的关注,以免在未来造成伤害。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Effect of Cognitive Behavior Theraphy On Online Gaming Addiction In Adolescents
Adolescence is one of the transitional periods of human development, where a person cannot be called an adult but no longer a child. The biggest users of online games in Indonesia are teenagers, where for teenagers playing online games is not a strange thing. pleasure and fun when playing games causes feelings of helplessness or inability to stop playing online games, so that in the end it affects other activities that are usually done daily. Knowing the effect of cognitive behavior therapy on online game addiction in adolescents at SMAN 7 Bulukumba in 2020 ". The design in this study is quantitative using research design, pre and post control group design, the sample of this study was 34 respondents who were divided into 2 groups (experimental and control), where the experimental group was given cognitive behavior therapy and the control group as a comparison. . The results of the analysis using the paired T test statistical test with a level of confidence (α = 0.05). Based on the results of this test. It was found that the p value in the experimental group was 0.000 and the p value in the control group was 0.163. So Ho was rejected and Ha accepted. The conclusion of this study is that there is an effect of cognitive behavior therapy on online game addiction in adolescents at SMA Negeri 7 Bulukumba in 2020, researchers suggest that more attention is needed to adolescents who are addicted to online games so as not to cause harm in the future.
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