信号处理系统的高级软件合成

S. Ritz, M. Pankert, H. Meyr
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引用次数: 103

摘要

对于复杂数字信号处理系统的设计,面向方框图的仿真已经成为一种被广泛接受的标准。目前的研究关注的是异构仿真引擎的耦合以及从仿真到数字信号处理系统实现的过渡。由于难以掌握复杂的设计空间,高水平的硬件和软件综合变得越来越重要。作者集中于面向框图的软件合成的数字信号处理系统的可编程处理器,如数字信号处理器(DSP)。他们提出了合成环境笛卡尔说明新的优化策略。此外,他们还讨论了目标导向的软件合成,其中代码是交互式或自动生成的,可以适应由内存空间、采样率或延迟限制施加的应用程序特定需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
High level software synthesis for signal processing systems
For the design of complex digital signal processing systems, block diagram oriented simulation has become a widely accepted standard. Current research is concerned with the coupling of heterogenous simulation engines and the transition from simulation to the implementation of digital signal processing systems. Due to the difficulty in mastering complex design spaces high level hardware and software synthesis is becoming increasingly important. The authors concentrate on the block diagram oriented software synthesis of digital signal processing systems for programmable processors, such as digital signal processors (DSP). They present the synthesis environment DESCARTES illustrating novel optimization strategies. Furthermore they discuss goal directed software synthesis, by which code is interactively or automatically generated, which can be adapted to the application specific needs imposed by constraints on memory space, sampling rate or latency.<>
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