设计接口

Jenifer Tidwell
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引用次数: 173

摘要

设计一个好的界面并不容易。用户要求软件表现良好,外观美观,易于使用。你的客户或经理要求创意和短时间上市。您的UI技术——Web应用程序、桌面软件,甚至移动设备——可能会为您提供所需的工具,但很少有关于如何使用它们的指导。多年来,UI设计师不断完善界面设计的艺术,发展出许多最佳实践和可重用的想法。如果你学会了这些,并且理解了为什么最好的用户界面工作得这么好,你也可以设计出吸引人的、可用的界面,减少猜测,增加信心。设计接口将这些最佳实践作为设计模式——针对常见设计问题的解决方案,根据手头的情况量身定制。每个模式都包含您可以立即使用的实用建议,以及各种彩色插图的示例。您将获得建议、设计替代方案以及何时不要使用它们的警告。每一章的引言都描述了经常被误解的关键设计概念,如可视性、视觉层次、导航距离和颜色的使用。这些可以让您更深入地了解模式的工作原理,以及如何更深入地应用它们。一本书不能为你设计一个界面——这里没有给出万无一失的设计过程——但《界面设计》确实给了你具体的想法,你可以根据自己的需要进行混合和重组。经验丰富的设计师可以将其作为灵感来源。新手设计师会发现界面和交互设计世界的路线图,有足够的指导,可以立即开始使用这些模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Interfaces
Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- Web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them well. UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence. Designing Interfaces captures those best practices as design patterns -- solutions to common design problems, tailored to the situation at hand. Each pattern contains practical advice that you can put to use immediately, plus a variety of examples illustrated in full color. You'll get recommendations, design alternatives, and warnings on when not to use them. Each chapter's introduction describes key design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color. These give you a deeper understanding of why the patterns work, and how to apply them with more insight. A book can't design an interface for you -- no foolproof design process is given here -- but Designing Interfaces does give you concrete ideas that you can mix and recombine as you see fit. Experienced designers can use it as a sourcebook of ideas. Novice designers will find a roadmap to the world of interface and interaction design, with enough guidance to start using these patterns immediately.
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