对空间变化材料特性的有效捕获

Jessica R. Baron, Eric Patterson, J. Dupuy
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引用次数: 0

摘要

计算机图形渲染的科学和艺术的进步,特别是近几十年来在实时和离线渲染中向更多物理驱动模型的转变,推动了材料模型的改进。然而,现实世界的材料在可观察到的光散射方面通常比渲染器中用于表示它们的当前着色模型要复杂得多。为了以更高的可见保真度表示这些复杂性,需要改进材料获取和表示的方法,而一个重要的持续研究领域是捕获和表示空间变化的物理材料的性质。我们目前正在努力获取和表示那些空间变化的属性,这些属性建立在最近关于参数化技术的工作上,以提高材料获取的效率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Toward Efficient Capture of Spatially Varying Material Properties
Improvements in the science and art of computer-graphics rendering, particularly with a shift in recent decades toward more physically driven models in both real-time and offline rendering, have motivated improvements in material models. However, real-world materials are often still significantly more complex in their observable light scattering than current shading models used to represent them in renderers. In order to represent these complexities at higher visible fidelity, improved methods for material acquisition and representation are desired, and one important area of continued study is capture and representation of properties of spatially varying physical materials. We present developing efforts toward acquiring and representing those spatially varying properties that build on recent work concerning parameterization techniques to improve the efficiency of material acquisition.
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