边缘计算混合现实性能研究

Klervie Toczé, J. Lindqvist, S. Nadjm-Tehrani
{"title":"边缘计算混合现实性能研究","authors":"Klervie Toczé, J. Lindqvist, S. Nadjm-Tehrani","doi":"10.1145/3344341.3368816","DOIUrl":null,"url":null,"abstract":"Edge computing is a recent paradigm where computing resources are placed close to the user, at the edge of the network. This is a promising enabler for applications that are too resource-intensive to be run on an end device, but at the same time require too low latency to be run in a cloud, such as for example mixed reality (MR). In this work, we present MR-Leo, a prototype for creating an MR-enhanced video stream. It enables offloading of the point cloud creation and graphic rendering at the edge. We study the performance of the prototype with regards to latency and throughput in five different configurations with different alternatives for the transport protocol, the video compression format and the end/edge devices used. The evaluations show that UDP and MJPEG are good candidates for achieving acceptable latency and that the design of the communication protocol is critical for offloading video stream analysis to the edge.","PeriodicalId":261870,"journal":{"name":"Proceedings of the 12th IEEE/ACM International Conference on Utility and Cloud Computing","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-12-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Performance Study of Mixed Reality for Edge Computing\",\"authors\":\"Klervie Toczé, J. Lindqvist, S. Nadjm-Tehrani\",\"doi\":\"10.1145/3344341.3368816\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Edge computing is a recent paradigm where computing resources are placed close to the user, at the edge of the network. This is a promising enabler for applications that are too resource-intensive to be run on an end device, but at the same time require too low latency to be run in a cloud, such as for example mixed reality (MR). In this work, we present MR-Leo, a prototype for creating an MR-enhanced video stream. It enables offloading of the point cloud creation and graphic rendering at the edge. We study the performance of the prototype with regards to latency and throughput in five different configurations with different alternatives for the transport protocol, the video compression format and the end/edge devices used. The evaluations show that UDP and MJPEG are good candidates for achieving acceptable latency and that the design of the communication protocol is critical for offloading video stream analysis to the edge.\",\"PeriodicalId\":261870,\"journal\":{\"name\":\"Proceedings of the 12th IEEE/ACM International Conference on Utility and Cloud Computing\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-12-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 12th IEEE/ACM International Conference on Utility and Cloud Computing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3344341.3368816\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 12th IEEE/ACM International Conference on Utility and Cloud Computing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3344341.3368816","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13

摘要

边缘计算是最近的一种范例,它将计算资源放置在靠近用户的网络边缘。对于资源过于密集而无法在终端设备上运行的应用程序来说,这是一个很有前途的支持因素,但同时需要过低的延迟才能在云中运行,例如混合现实(MR)。在这项工作中,我们提出了MR-Leo,一个用于创建mr增强视频流的原型。它支持在边缘卸载点云创建和图形渲染。我们研究了原型在五种不同配置下的延迟和吞吐量方面的性能,这些配置具有不同的传输协议、视频压缩格式和所使用的端/边缘设备。评估表明,UDP和MJPEG是实现可接受延迟的良好候选者,并且通信协议的设计对于将视频流分析卸载到边缘至关重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Performance Study of Mixed Reality for Edge Computing
Edge computing is a recent paradigm where computing resources are placed close to the user, at the edge of the network. This is a promising enabler for applications that are too resource-intensive to be run on an end device, but at the same time require too low latency to be run in a cloud, such as for example mixed reality (MR). In this work, we present MR-Leo, a prototype for creating an MR-enhanced video stream. It enables offloading of the point cloud creation and graphic rendering at the edge. We study the performance of the prototype with regards to latency and throughput in five different configurations with different alternatives for the transport protocol, the video compression format and the end/edge devices used. The evaluations show that UDP and MJPEG are good candidates for achieving acceptable latency and that the design of the communication protocol is critical for offloading video stream analysis to the edge.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信