基于Unity3D的虚拟现实环境下机器人地面行走平台控制方法

S. Ayad, Mohammed Ayad, Abderkader Megueni, H. Schiøler, L. Struijk
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引用次数: 0

摘要

由于有明显步态缺陷的患者数量的增加,需要复杂的工具来帮助患者进行不同种类的运动训练是高度相关的。地面行走平台(GWP)是一些新的机器人步态康复系统,旨在用不同的触觉材料(如水、沙、冰等)为患者模拟不同的地面轨迹(如平面地面、山丘等)。本研究的系统目标是通过部署两个6自由度机器人踏板,在虚拟现实环境中为用户提供基于用户运动的模拟地面反作用力。本文介绍了这种控制研究的一部分,旨在模拟在Unity3D中实现的用户、GWP和虚拟现实的行为和交互。利用实测数据,对足部与不同介质之间的相互作用进行了较好的检测,对机器人的仿真给出了模拟介质特性的实际结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Unity3D Based Control Method for a Robotic Ground Walking Platform in a Virtual Reality Environment
Due to the increase in number of patients with significant gait deficits, the need for sophisticated tools to assist the patient to perform different kinds of locomotion training exercises is highly relevant. Ground walking platforms (GWP) are some of the new robotic gait rehabilitation systems that aim to simulate different ground trajectories for a patient (e.g. plane ground, hill…etc.) with different haptic materials (e.g. water, sand, ice,… etc.). The system targeted in this study aims for providing the user with simulated ground reaction forces based on the users movements in a virtual reality environment by deploying two 6 Degree of Freedoms robotic footplates. This paper presents a part of such control study that aims to simulate the behavior and the interaction of the user, the GWP, and the virtual reality implemented in Unity3D. Using real data, results show good detection of interaction between foot and different medium, while the simulation of the robot gives actual results concerning the properties of simulated medium.
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