{"title":"2D小部件操作的协同定位和触觉反馈","authors":"A. Kok, R. V. Liere","doi":"10.1109/VR.2004.14","DOIUrl":null,"url":null,"abstract":"This study investigated the effect of co-location and tactile feedback on 2D widget manipulation tasks in virtual environments. Task completion time and positioning accuracy during each task were measured for subjects under 4 situations (co-located vs no co-located and tactile feedback vs no tactile feedback). Performance results indicate that co-location and tactile feedback both significantly improve the performance of 2D widget manipulation in 3D virtual environments. Subjective results support these findings.","PeriodicalId":375222,"journal":{"name":"IEEE Virtual Reality 2004","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-03-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"19","resultStr":"{\"title\":\"Co-location and tactile feedback for 2D widget manipulation\",\"authors\":\"A. Kok, R. V. Liere\",\"doi\":\"10.1109/VR.2004.14\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study investigated the effect of co-location and tactile feedback on 2D widget manipulation tasks in virtual environments. Task completion time and positioning accuracy during each task were measured for subjects under 4 situations (co-located vs no co-located and tactile feedback vs no tactile feedback). Performance results indicate that co-location and tactile feedback both significantly improve the performance of 2D widget manipulation in 3D virtual environments. Subjective results support these findings.\",\"PeriodicalId\":375222,\"journal\":{\"name\":\"IEEE Virtual Reality 2004\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2004-03-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"19\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Virtual Reality 2004\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2004.14\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Virtual Reality 2004","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2004.14","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Co-location and tactile feedback for 2D widget manipulation
This study investigated the effect of co-location and tactile feedback on 2D widget manipulation tasks in virtual environments. Task completion time and positioning accuracy during each task were measured for subjects under 4 situations (co-located vs no co-located and tactile feedback vs no tactile feedback). Performance results indicate that co-location and tactile feedback both significantly improve the performance of 2D widget manipulation in 3D virtual environments. Subjective results support these findings.