{"title":"基于鲁棒平面的多相机非重叠标定","authors":"Chen Zhu, Zihan Zhou, Ziran Xing, Yanbing Dong, Yi Ma, Jingyi Yu","doi":"10.1109/3DV.2016.73","DOIUrl":null,"url":null,"abstract":"The availability of commodity multi-camera systems such as Google Jump, Jaunt, and Lytro Immerge have brought new demand for reliable and efficient extrinsic camera calibration. State-of-the-art solutions generally require that adjacent, if not all, cameras observe a common area or employ known scene structures. In this paper, we present a novel multi-camera calibration technique that eliminates such requirements. Our approach extends the single-pair hand-eye calibration used in robotics to multi-camera systems. Specifically, we make use of (possibly unknown) planar structures in the scene and combine plane-based structure from motion, camera pose estimation, and task-specific bundle adjustment for extrinsic calibration. Experiments on several multi-camera setups demonstrate that our scheme is highly accurate, robust, and efficient.","PeriodicalId":425304,"journal":{"name":"2016 Fourth International Conference on 3D Vision (3DV)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Robust Plane-Based Calibration of Multiple Non-Overlapping Cameras\",\"authors\":\"Chen Zhu, Zihan Zhou, Ziran Xing, Yanbing Dong, Yi Ma, Jingyi Yu\",\"doi\":\"10.1109/3DV.2016.73\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The availability of commodity multi-camera systems such as Google Jump, Jaunt, and Lytro Immerge have brought new demand for reliable and efficient extrinsic camera calibration. State-of-the-art solutions generally require that adjacent, if not all, cameras observe a common area or employ known scene structures. In this paper, we present a novel multi-camera calibration technique that eliminates such requirements. Our approach extends the single-pair hand-eye calibration used in robotics to multi-camera systems. Specifically, we make use of (possibly unknown) planar structures in the scene and combine plane-based structure from motion, camera pose estimation, and task-specific bundle adjustment for extrinsic calibration. Experiments on several multi-camera setups demonstrate that our scheme is highly accurate, robust, and efficient.\",\"PeriodicalId\":425304,\"journal\":{\"name\":\"2016 Fourth International Conference on 3D Vision (3DV)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 Fourth International Conference on 3D Vision (3DV)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DV.2016.73\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 Fourth International Conference on 3D Vision (3DV)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DV.2016.73","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Robust Plane-Based Calibration of Multiple Non-Overlapping Cameras
The availability of commodity multi-camera systems such as Google Jump, Jaunt, and Lytro Immerge have brought new demand for reliable and efficient extrinsic camera calibration. State-of-the-art solutions generally require that adjacent, if not all, cameras observe a common area or employ known scene structures. In this paper, we present a novel multi-camera calibration technique that eliminates such requirements. Our approach extends the single-pair hand-eye calibration used in robotics to multi-camera systems. Specifically, we make use of (possibly unknown) planar structures in the scene and combine plane-based structure from motion, camera pose estimation, and task-specific bundle adjustment for extrinsic calibration. Experiments on several multi-camera setups demonstrate that our scheme is highly accurate, robust, and efficient.