使用图形处理单元的实时进化模型预测控制

Phillip Hyatt, Marc D. Killpack
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引用次数: 12

摘要

随着人形机器人变得越来越复杂,并在未建模或人类环境中操作,对可扩展和健壮的控制方法的需求越来越大,同时仍然出于安全原因保持合规性。模型预测控制(MPC)是一种对建模误差和干扰具有鲁棒性的最优控制方法。然而,由于必须解决的优化问题,对于高自由度系统来说,这种方法很难实现。虽然进化算法已被证明对复杂的大规模优化问题是有效的,但它们还不能快速找到MPC的解决方案。这项工作详细介绍了并行进化MPC (EMPC)算法的实现,该算法能够通过使用图形处理单元(GPU)实时运行。这种并行化是通过在GPU上并行模拟候选控制输入轨迹来实现的。我们表明,该框架在成本函数定义方面比传统的MPC更灵活,并且它显示了为高自由度系统寻找解决方案的希望。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time evolutionary model predictive control using a graphics processing unit
With humanoid robots becoming more complex and operating in un-modeled or human environments, there is a growing need for control methods that are scalable and robust, while still maintaining compliance for safety reasons. Model Predictive Control (MPC) is an optimal control method which has proven robust to modeling error and disturbances. However, it can be difficult to implement for high degree of freedom (DoF) systems due to the optimization problem that must be solved. While evolutionary algorithms have proven effective for complex large-scale optimization problems, they have not been formulated to find solutions quickly enough for use with MPC. This work details the implementation of a parallelized evolutionary MPC (EMPC) algorithm which is able to run in real-time through the use of a Graphics Processing Unit (GPU). This parallelization is accomplished by simulating candidate control input trajectories in parallel on the GPU. We show that this framework is more flexible in terms of cost function definition than traditional MPC and that it shows promise for finding solutions for high DoF systems.
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