通过视频投影和彩色摄像机交互增强移动平面

S. Audet, M. Okutomi, Masayuki Tanaka
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引用次数: 5

摘要

增强现实的传统应用是通过将眼镜或监视器放在感兴趣的对象和用户之间,将生成的图像叠加到现实世界中。为了使增强的表面具有交互性,我们可以直接利用现有的计算机视觉技术。然而,当使用视频投影直接改变表面的外观时,大多数基于视觉的算法都失败了。就连最近推出的广受欢迎的交互式投影摄像系统“Wear Ur World b[5]”也依靠彩色顶针作为标记。作为一个明显的例外,Tele-Graffiti[6]是为没有标记的普通可见光相机设计的,但仍然认为投影仪发出的光是不必要的干扰,限制了它的应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Augmenting moving planar surfaces interactively with video projection and a color camera
Traditional applications of augmented reality superimpose generated images onto the real world through goggles or monitors held between objects of interest and the user. To render the augmented surfaces interactive, we may exploit directly existing computer vision techniques. However, when using video projection to alter directly the appearance of surfaces, most vision-based algorithms fail. Even Wear Ur World [5], a recent and otherwise well-received interactive projector-camera system, relies on colored thimbles as markers. As notable exception, Tele-Graffiti [6] was designed for normal visible-light cameras without markers, but still considers the light emitted from the projector as unwanted interference, limiting its application.
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