高维图像纹理信息降维方法研究

Alexander Vieth, A. Vilanova, B. Lelieveldt, E. Eisemann, T. Höllt
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引用次数: 2

摘要

从天文学、文化遗产到系统生物学,高维成像在许多领域正变得越来越重要。这种高维数据的可视化探索通常通过降维来实现。然而,常见的降维方法并未将图像中存在的空间信息(如局部纹理特征)纳入低维嵌入的构建中。因此,对这类数据的探索通常分为侧重于属性空间的步骤和侧重于空间信息的步骤,反之亦然。本文提出了一种将空间邻域信息整合到基于距离的降维方法中的方法,如t分布随机邻域嵌入(t-SNE)。我们通过修改与每个像素相关的高维属性向量之间的距离度量来实现这一点,这样它就考虑了像素的空间邻域。在对不同方法进行分类的基础上,我们探索了许多不同的方法。我们从理论和实验的角度比较了这些方法。最后,我们通过对合成数据和两个实际用例的定性和定量评估来说明所提出方法的价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Incorporating Texture Information into Dimensionality Reduction for High-Dimensional Images
High-dimensional imaging is becoming increasingly relevant in many fields from astronomy and cultural heritage to systems biology. Visual exploration of such high-dimensional data is commonly facilitated by dimensionality reduction. However, common dimensionality reduction methods do not include spatial information present in images, such as local texture features, into the construction of low-dimensional embeddings. Consequently, exploration of such data is typically split into a step focusing on the attribute space followed by a step focusing on spatial information, or vice versa. In this paper, we present a method for incorporating spatial neighborhood information into distance-based dimensionality reduction methods, such as t-Distributed Stochastic Neighbor Embedding (t-SNE). We achieve this by modifying the distance measure between high-dimensional attribute vectors associated with each pixel such that it takes the pixel's spatial neighborhood into account. Based on a classification of different methods for comparing image patches, we explore a number of different approaches. We compare these approaches from a theoretical and experimental point of view. Finally, we illustrate the value of the proposed methods by qualitative and quantitative evaluation on synthetic data and two real-world use cases.
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