{"title":"自主机器人间语言博弈的动态演化","authors":"Jean-Christophe Baillie, M. Nottale","doi":"10.1109/DEVLRN.2005.1490946","DOIUrl":null,"url":null,"abstract":"The \"talking robots\" experiment, inspired by the \"talking heads\" experiment from Sony, explores possibilities on how to ground symbols into perception. We present here the first results of this experiment and outline a possible extension to social behaviors grounding: the purpose is to have the robots develop not only a lexicon but also the interaction protocol, or language game that they use to create the lexicon. This raises several complex problems that we review here","PeriodicalId":297121,"journal":{"name":"Proceedings. The 4nd International Conference on Development and Learning, 2005.","volume":"76 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-07-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Dynamic Evolution of Language Games between two Autonomous Robots\",\"authors\":\"Jean-Christophe Baillie, M. Nottale\",\"doi\":\"10.1109/DEVLRN.2005.1490946\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The \\\"talking robots\\\" experiment, inspired by the \\\"talking heads\\\" experiment from Sony, explores possibilities on how to ground symbols into perception. We present here the first results of this experiment and outline a possible extension to social behaviors grounding: the purpose is to have the robots develop not only a lexicon but also the interaction protocol, or language game that they use to create the lexicon. This raises several complex problems that we review here\",\"PeriodicalId\":297121,\"journal\":{\"name\":\"Proceedings. The 4nd International Conference on Development and Learning, 2005.\",\"volume\":\"76 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-07-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings. The 4nd International Conference on Development and Learning, 2005.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/DEVLRN.2005.1490946\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. The 4nd International Conference on Development and Learning, 2005.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DEVLRN.2005.1490946","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Dynamic Evolution of Language Games between two Autonomous Robots
The "talking robots" experiment, inspired by the "talking heads" experiment from Sony, explores possibilities on how to ground symbols into perception. We present here the first results of this experiment and outline a possible extension to social behaviors grounding: the purpose is to have the robots develop not only a lexicon but also the interaction protocol, or language game that they use to create the lexicon. This raises several complex problems that we review here