60帧比30帧好吗?:帧率和延迟对移动目标选择的影响

Benjamin F. Janzen, Robert J. Teather
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引用次数: 32

摘要

我们提出了一项初步研究,探讨帧率和延迟之间的关系及其对运动目标选择的影响。在几个延迟/帧率条件下,参与者有20秒的时间来点击尽可能多的移动目标。60帧/秒的性能比30帧/秒高14%,但45帧/秒和60帧/秒之间的差异不显著。延迟本身的影响小于相应的帧速率差异。虽然这两个因素都会影响性能,但帧速率的影响比它引入的延迟更大。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Is 60 FPS better than 30?: the impact of frame rate and latency on moving target selection
We present a pilot study investigating the relationship between frame rate and latency and their effects on moving target selection. In several latency/frame rate conditions, participants were given a 20 second time frame to click as many moving targets as possible. Performance with 60 FPS frame rate was 14% higher than 30 FPS, but the difference between 45 and 60 FPS was not significant. Latency alone had lower impact than the corresponding frame rate difference. While both factors impact performance, frame rate had a larger effect than the latency it introduces.
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