通过多代理框架支持基于地点/空间的全市移动学习模式

B. Khan, M. Matskin
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引用次数: 2

摘要

在全市移动学习(CML)的背景下,有许多可能的模式由学习者、技术组件和物理位置(即空间)组成。通过模式,我们指的是学习者与学习发生的空间、支持学习的技术以及学习者之间的不同联系方式。设想整个城市范围内可能存在的场景,并设计支持它们不仅困难,而且实际上是不可能的。因此,有必要将CML的所有可能场景浓缩和概括为几个核心模式,这些核心模式可以用作构建和支持更复杂的CML场景的基本构建块。当前现有文献中的一个常规趋势是只考虑一个或两个用例,而忽略其他用例。在本文中,我们通过提出六种通用模式来解决这个问题,而不是在全市范围内存在的用例。这些模式考虑了CML的三个基本方面,(1)学习者,(2)地点/空间和(3)支持CML所需的技术组件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Supporting Place/Space Based Patterns of Citywide Mobile Learning through Multi-Agent Framework
There are numerous possible patterns consisting of learners, technological components and physical locations (i.e. Spaces) which can be identified in the context of citywide mobile learning (CML). By patterns, we mean to refer to the different ways in which learners are associated with the Spaces where the learning occurs, with technology that supports learning and among the learners themselves. Envisioning the entire set of possible scenarios, which can exist in the citywide context and designing to support them is not only difficult, but also practically impossible. Therefore, there is a need to condense and generalize all the numerous possible scenarios of CML into few core patterns, which can be use as basic building blocks to construct and support more complex CML scenarios. A regular trend in the currently existing literature is to consider only one or two use-cases while neglecting others. In this paper we address this problem by presenting six general patterns instead of use-cases that can exist in citywide context. These patterns take into account three fundamental aspects of CML, (1) learner, (2) Place/Space and (3) the technological components needed to support CML.
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