{"title":"在log*n+O(1)轮中进行完全信息领袖选举","authors":"A. Russell, David Zuckerman","doi":"10.1109/SFCS.1998.743508","DOIUrl":null,"url":null,"abstract":"In the leader election problem, n players wish to elect a random leader. The difficulty is that some coalition of players may conspire to elect one of its own members. We adopt the perfect information model: all communication is by broadcast, and the bad players have unlimited computational power. Within a round, they may also wait to see the inputs of the good players. A protocol is called resilient if a good leader is elected with probability bounded away from 0. We give a simple, constructive leader election protocol that is resilient against coalitions of size /spl beta/n, for any /spl beta/<1/2. Our protocol takes log*n+O(1) rounds, each player sending at most log n bits per round. For any constant k, our protocol can be modified to take k rounds and be resilient against coalitions of size /spl epsi/n(log/sup (k)/n)/sup 3/, where /spl epsi/ is a small enough constant and log(k) denotes the logarithm iterated k times. This is constructive for k/spl ges/3.","PeriodicalId":228145,"journal":{"name":"Proceedings 39th Annual Symposium on Foundations of Computer Science (Cat. No.98CB36280)","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-11-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"76","resultStr":"{\"title\":\"Perfect information leader election in log*n+O(1) rounds\",\"authors\":\"A. Russell, David Zuckerman\",\"doi\":\"10.1109/SFCS.1998.743508\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In the leader election problem, n players wish to elect a random leader. The difficulty is that some coalition of players may conspire to elect one of its own members. We adopt the perfect information model: all communication is by broadcast, and the bad players have unlimited computational power. Within a round, they may also wait to see the inputs of the good players. A protocol is called resilient if a good leader is elected with probability bounded away from 0. We give a simple, constructive leader election protocol that is resilient against coalitions of size /spl beta/n, for any /spl beta/<1/2. Our protocol takes log*n+O(1) rounds, each player sending at most log n bits per round. For any constant k, our protocol can be modified to take k rounds and be resilient against coalitions of size /spl epsi/n(log/sup (k)/n)/sup 3/, where /spl epsi/ is a small enough constant and log(k) denotes the logarithm iterated k times. This is constructive for k/spl ges/3.\",\"PeriodicalId\":228145,\"journal\":{\"name\":\"Proceedings 39th Annual Symposium on Foundations of Computer Science (Cat. No.98CB36280)\",\"volume\":\"41 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-11-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"76\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 39th Annual Symposium on Foundations of Computer Science (Cat. No.98CB36280)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SFCS.1998.743508\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 39th Annual Symposium on Foundations of Computer Science (Cat. No.98CB36280)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SFCS.1998.743508","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Perfect information leader election in log*n+O(1) rounds
In the leader election problem, n players wish to elect a random leader. The difficulty is that some coalition of players may conspire to elect one of its own members. We adopt the perfect information model: all communication is by broadcast, and the bad players have unlimited computational power. Within a round, they may also wait to see the inputs of the good players. A protocol is called resilient if a good leader is elected with probability bounded away from 0. We give a simple, constructive leader election protocol that is resilient against coalitions of size /spl beta/n, for any /spl beta/<1/2. Our protocol takes log*n+O(1) rounds, each player sending at most log n bits per round. For any constant k, our protocol can be modified to take k rounds and be resilient against coalitions of size /spl epsi/n(log/sup (k)/n)/sup 3/, where /spl epsi/ is a small enough constant and log(k) denotes the logarithm iterated k times. This is constructive for k/spl ges/3.