输入设备和交互技术的动态实例化的形式化建模:在多点触摸交互中的应用

A. Hamon, Philippe A. Palanque, Martin Cronel, Raphaël André, Eric Barboni, D. Navarre
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引用次数: 7

摘要

以一种完整、简洁和无歧义的方式表示多点触摸交互系统的行为仍然是正式描述技术的一个挑战。事实上,多点触控交互系统嵌入了一些特定的约束,这些约束要么是繁琐的,要么是无法用经典的形式描述技术来捕捉的。这是由于多点触控技术的特性(例如,每个手指代表一个输入设备,手势直接在表面上执行,而不需要额外的工具)和这种系统中经常遇到的高动态交互。本文提出了一种能够对多点触控交互系统建模的形式化描述技术。我们将重点介绍如何表示输入设备(即手指)的动态实例化,以及如何动态地利用它们来提供多种动态实例化的交互技术
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Formal modelling of dynamic instantiation of input devices and interaction techniques: application to multi-touch interactions
Representing the behavior of multi-touch interactive systems in a complete, concise and non-ambiguous way is still a challenge for formal description techniques. Indeed, multi-touch interactive systems embed specific constraints that are either cumbersome or impossible to capture with classical formal description techniques. This is due to both the idiosyncratic nature of multi-touch technology (e.g. the fact that each finger represent an input device and that gestures are directly performed on the surface without an additional instrument) and the high dynamicity of interactions usually encountered in this kind of systems. This paper presents a formal description technique able to model multi-touch interactive systems. We focus the presentation on how to represent the dynamic instantiation of input devices (i.e. finger) and how they can then be exploited dynamically to offer a multiplicity of interaction techniques which are also dynamically instantiated
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