知识产权是创新者的胡萝卜:用博弈论来显示争论的局限性

C. Engel
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引用次数: 3

摘要

世界各地的政策制定者都宣称:没有保护就没有创新。一个多世纪以来,批评人士一直反对说,知识产权的情况远不明朗。本文运用博弈论模型组织辩论。有可能将创新建模为潜在创新者之间的囚徒困境,并将知识产权解释为使合作成为平衡的工具。然而,这种模式建立在成本和收益的假设上,在许多与经验相关的情况下,这些假设不太可能成立,甚至被证明是错误的。此外,即使这个问题确实是一个囚徒困境,在许多情况下,知识产权也是一种不合适的解决办法。它设定了激励机制,让人们竞相成为第一个或最后一个创新的人,视情况而定。在均衡状态下,企业将不得不在投资和非投资之间随机选择,这在实践中不太可能奏效。通常情况下,企业必须合作进行发明创造,而这在较大的行业中被证明是困难的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Intellectual Property as a Carrot for Innovators: Using Game Theory to Show the Limits of the Argument
Policymakers all over the world claim: no innovation without protection. For more than a century, critics have objected that the case for intellectual property is far from clear. This paper uses a game theoretic model to organise the debate. It is possible to model innovation as a prisoner's dilemma between potential innovators, and to interpret intellectual property as a tool for making cooperation the equilibrium. However, this model rests on assumptions about cost and benefit that are unlikely to hold, or have even been shown to be wrong, in many empirically relevant situations. Moreover, even if the problem is indeed a prisoner's dilemma, in many situations intellectual property is an inappropriate cure. It sets incentives to race to be the first, or the last, to innovate, as the case may be. In equilibrium, the firms would have to randomise between investment and non-investment, which is unlikely to work out in practice. Frequently, firms would have to invent cooperatively, which proves difficult in larger industries.
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