非单调前不动点与学习

S. Berardi, Ugo de'Liguoro
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引用次数: 1

摘要

考虑了在任意知识空间上寻找交互实现器的预不动点问题,得到了一个相对递归过程。知识空间和交互式实现器是代表学习过程的抽象设置,可以解释非建设性的证明。将知识空间中的原子信息分层,并根据知识状态评估为真值。然后使用实现器定义运算符,通过添加和可能地删除原子来扩展给定状态:在学习过程中,知识状态是非单调变化的。实现器的一个预不动点的存在等价于学习过程的终止,该学习过程具有某种没有专利矛盾的知识状态,因此没有什么可添加的。本文将先前在2级知识空间和确定性算子的情况下的结果推广到ω级知识空间和非确定性算子的情况。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Non-monotonic Pre-fixed Points and Learning
We consider the problem of finding pre-fixed points of interactive realizers over arbitrary knowledge spaces, obtaining a relative recursive procedure. Knowledge spaces and interactive realizers are an abstract setting to represent learning processes, that can interpret non-constructive proofs. Atomic pieces of information of a knowledge space are stratified into levels, and evaluated into truth values depending on knowledge states. Realizers are then used to define operators that extend a given state by adding and possibly removing atoms: in a learning process states of knowledge change nonmonotonically. Existence of a pre-fixed point of a realizer is equivalent to the termination of the learning process with some state of knowledge which is free of patent contradictions and such that there is nothing to add. In this paper we generalize our previous results in the case of level 2 knowledge spaces and deterministic operators to the case of omega-level knowledge spaces and of non-deterministic operators.
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