{"title":"面向普及游戏的上下文感知多媒体配置","authors":"D. Linner, Fabian Kirsch, I. Radusch, S. Steglich","doi":"10.1109/ISM.2005.46","DOIUrl":null,"url":null,"abstract":"Pervasive gaming, mobile gaming applications interleaved into the real world, is an emerging field for context-aware multimedia applications. Mobile multimedia applications are fostered by the improvement of hardware technology and the emergence of new devices with sufficient networking and processing capabilities. However, these extending possibilities also increase the complexity of software development due to the distributed mobile environment. This paper presents a framework enabling rapid development and easy deployment of scalable, context-aware multimedia applications for mobile environments. Subsequently, the development of \"Cron\", a pervasive game operating in the city area of Berlin, Germany, is introduced to prove the framework concept and demonstrate its features as well as potential for further research.","PeriodicalId":322363,"journal":{"name":"Seventh IEEE International Symposium on Multimedia (ISM'05)","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":"{\"title\":\"Context-aware multimedia provisioning for pervasive games\",\"authors\":\"D. Linner, Fabian Kirsch, I. Radusch, S. Steglich\",\"doi\":\"10.1109/ISM.2005.46\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Pervasive gaming, mobile gaming applications interleaved into the real world, is an emerging field for context-aware multimedia applications. Mobile multimedia applications are fostered by the improvement of hardware technology and the emergence of new devices with sufficient networking and processing capabilities. However, these extending possibilities also increase the complexity of software development due to the distributed mobile environment. This paper presents a framework enabling rapid development and easy deployment of scalable, context-aware multimedia applications for mobile environments. Subsequently, the development of \\\"Cron\\\", a pervasive game operating in the city area of Berlin, Germany, is introduced to prove the framework concept and demonstrate its features as well as potential for further research.\",\"PeriodicalId\":322363,\"journal\":{\"name\":\"Seventh IEEE International Symposium on Multimedia (ISM'05)\",\"volume\":\"19 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-12-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"20\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Seventh IEEE International Symposium on Multimedia (ISM'05)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISM.2005.46\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Seventh IEEE International Symposium on Multimedia (ISM'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISM.2005.46","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Context-aware multimedia provisioning for pervasive games
Pervasive gaming, mobile gaming applications interleaved into the real world, is an emerging field for context-aware multimedia applications. Mobile multimedia applications are fostered by the improvement of hardware technology and the emergence of new devices with sufficient networking and processing capabilities. However, these extending possibilities also increase the complexity of software development due to the distributed mobile environment. This paper presents a framework enabling rapid development and easy deployment of scalable, context-aware multimedia applications for mobile environments. Subsequently, the development of "Cron", a pervasive game operating in the city area of Berlin, Germany, is introduced to prove the framework concept and demonstrate its features as well as potential for further research.