{"title":"电子商务直播影响因素实证研究","authors":"X. Su","doi":"10.1109/ICEMME49371.2019.00103","DOIUrl":null,"url":null,"abstract":"The E-commerce platform represented by Taobao has launched live video broadcasts. Users will purchase online through a new shopping experience. The \"Live streaming + E-commerce\" model will become the mainstream in the future. There is little empirical research on the willingness and focus of users to use E-commerce live broadcasts. This study used attitude as a mediator variable to empirically demonstrate the influencing factors of user live use behaviors and the influence degree of each factor from five aspects: perceived ease of use, perceived usefulness, perceived fun, social presence, and \"Immersive\" experiences. The results show that: First, each variable has no direct influence on the intention of using live E-commerce; Secondly, perceived usefulness, perceived fun, \"Immersive\" experiences have an indirect effect on the use behaviors intention; Third, the Attitude is also an interaction between ease of use, perceived interest, perceived usefulness, social presence, and \"Immersive\" experiences. Finally, It provides reference Suggestions for E-commerce enterprises to divert, optimize experience, and generate income.","PeriodicalId":122910,"journal":{"name":"2019 International Conference on Economic Management and Model Engineering (ICEMME)","volume":"144 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"24","resultStr":"{\"title\":\"An Empirical Study on the Influencing Factors of E-Commerce Live Streaming\",\"authors\":\"X. Su\",\"doi\":\"10.1109/ICEMME49371.2019.00103\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The E-commerce platform represented by Taobao has launched live video broadcasts. Users will purchase online through a new shopping experience. The \\\"Live streaming + E-commerce\\\" model will become the mainstream in the future. There is little empirical research on the willingness and focus of users to use E-commerce live broadcasts. This study used attitude as a mediator variable to empirically demonstrate the influencing factors of user live use behaviors and the influence degree of each factor from five aspects: perceived ease of use, perceived usefulness, perceived fun, social presence, and \\\"Immersive\\\" experiences. The results show that: First, each variable has no direct influence on the intention of using live E-commerce; Secondly, perceived usefulness, perceived fun, \\\"Immersive\\\" experiences have an indirect effect on the use behaviors intention; Third, the Attitude is also an interaction between ease of use, perceived interest, perceived usefulness, social presence, and \\\"Immersive\\\" experiences. Finally, It provides reference Suggestions for E-commerce enterprises to divert, optimize experience, and generate income.\",\"PeriodicalId\":122910,\"journal\":{\"name\":\"2019 International Conference on Economic Management and Model Engineering (ICEMME)\",\"volume\":\"144 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"24\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 International Conference on Economic Management and Model Engineering (ICEMME)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICEMME49371.2019.00103\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Economic Management and Model Engineering (ICEMME)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICEMME49371.2019.00103","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Empirical Study on the Influencing Factors of E-Commerce Live Streaming
The E-commerce platform represented by Taobao has launched live video broadcasts. Users will purchase online through a new shopping experience. The "Live streaming + E-commerce" model will become the mainstream in the future. There is little empirical research on the willingness and focus of users to use E-commerce live broadcasts. This study used attitude as a mediator variable to empirically demonstrate the influencing factors of user live use behaviors and the influence degree of each factor from five aspects: perceived ease of use, perceived usefulness, perceived fun, social presence, and "Immersive" experiences. The results show that: First, each variable has no direct influence on the intention of using live E-commerce; Secondly, perceived usefulness, perceived fun, "Immersive" experiences have an indirect effect on the use behaviors intention; Third, the Attitude is also an interaction between ease of use, perceived interest, perceived usefulness, social presence, and "Immersive" experiences. Finally, It provides reference Suggestions for E-commerce enterprises to divert, optimize experience, and generate income.