从虚拟环境下的寻路行为探讨南京工业大学标识系统的设计

Ching Yuan Wang, Ching I Chen, M. Zheng
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引用次数: 0

摘要

本研究以台大医院为实验场,透过虚拟环境中的寻路行为,探讨现有的标示系统设计。该实验模拟了允许参与者从第一人称视角自由移动的场景,并提供了寻路任务。结果显示,参与者更有可能使用悬挂在天花板上的标志来寻找方向。当他们没有在指示牌上看到目标信息时,他们就会四处闲逛,或者去类似的地方寻找。如果目标不在一楼,则指示器应提供有关该楼层的清晰信息。现有的标识系统使得用户在布局时忽略了信息,箭头方向指示的方式也需要规范。本研究的结果有助于了解医院用户的寻路行为,为设计改进提供参考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring the Design of the Sign System of NTUH through Wayfinding Behavior in Virtual Environment
This study uses National Taiwan University Hospital (NTUH) as the experimental field to explore the existing sign system design through the wayfinding behavior in the virtual environment. The experiment simulated scenes that allowed the participants to move freely from a first-person perspective and provided wayfinding tasks. The results showed that participants were more likely to use signs suspended from the ceiling to find directions. When they don't see the target information on the signs, they wander around or go to a similar section to look for it. If the target is not on the first floor, indicators should provide clear information about the floor. The existing sign system makes users ignore information in layout, and the way of arrow direction indication also needs to be standardized. The results of this research help to understand the wayfinding behavior of users in the hospital, to serve as a reference for design improvements.
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