{"title":"一种可穿戴式沉浸式网络虚拟现实方法用于远程神经发育障碍治疗","authors":"Mariano Etchart, Alessandro Caprarelli","doi":"10.1145/3206505.3206595","DOIUrl":null,"url":null,"abstract":"Our research exploits the learning potential of Wearable Immersive Virtual Reality (WIVR) applied to children with neurodevelopmental disorders (NDD), particularly autism spectrum disorder. We introduce Be Trendy, a novel WIVR application that utilizes the benefits of immersive virtual reality to improve and challenge the cognitive capabilities of children such as learning, attention-span, memory and social skills. Two significant features of this application, modularity and remoteness, are highlighted and we assess its value and how it may be embedded with current NDD interventions. In this paper we evaluate the current state of art, present our solution and finally we offer some suggestions for how this project can be taken further.","PeriodicalId":330748,"journal":{"name":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-05-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"A wearable immersive web-virtual reality approach to remote neurodevelopmental disorder therapy\",\"authors\":\"Mariano Etchart, Alessandro Caprarelli\",\"doi\":\"10.1145/3206505.3206595\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Our research exploits the learning potential of Wearable Immersive Virtual Reality (WIVR) applied to children with neurodevelopmental disorders (NDD), particularly autism spectrum disorder. We introduce Be Trendy, a novel WIVR application that utilizes the benefits of immersive virtual reality to improve and challenge the cognitive capabilities of children such as learning, attention-span, memory and social skills. Two significant features of this application, modularity and remoteness, are highlighted and we assess its value and how it may be embedded with current NDD interventions. In this paper we evaluate the current state of art, present our solution and finally we offer some suggestions for how this project can be taken further.\",\"PeriodicalId\":330748,\"journal\":{\"name\":\"Proceedings of the 2018 International Conference on Advanced Visual Interfaces\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-05-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2018 International Conference on Advanced Visual Interfaces\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3206505.3206595\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2018 International Conference on Advanced Visual Interfaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3206505.3206595","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A wearable immersive web-virtual reality approach to remote neurodevelopmental disorder therapy
Our research exploits the learning potential of Wearable Immersive Virtual Reality (WIVR) applied to children with neurodevelopmental disorders (NDD), particularly autism spectrum disorder. We introduce Be Trendy, a novel WIVR application that utilizes the benefits of immersive virtual reality to improve and challenge the cognitive capabilities of children such as learning, attention-span, memory and social skills. Two significant features of this application, modularity and remoteness, are highlighted and we assess its value and how it may be embedded with current NDD interventions. In this paper we evaluate the current state of art, present our solution and finally we offer some suggestions for how this project can be taken further.