非受伤人群沉浸式虚拟现实环境中复杂感觉运动任务的学习和长期记忆

Amanda E. Markham, Kathrine A. Haluch, T. Viboch, J. Collins, P. Sessoms
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引用次数: 1

摘要

沉浸式虚拟现实环境(IVREs)中的特定任务培训可以为转移到现实世界环境中的技能提供练习。本研究考察了在计算机辅助康复环境(CAREN)中,非受伤人群执行复杂的感觉运动导航任务的技能习得和保留。17名受试者每周参加2次,为期6周,每3个月随访1年。实验对象完成了一项导航任务,在这个任务中,他们驾驶一艘虚拟的船通过一个场景,通过体重转移和身体运动。随着时间的推移,受试者在所有结果指标上都有所改善。访问次数对总分、完成任务的时间、成功导航浮标的数量和产生的处罚次数有显著影响。IVREs中的特定任务培训通过采用导致长期保留的任务,可能对受伤人口的业务技能培训和康复有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning and Long-Term Retention of a Complex Sensorimotor Task Within an Immersive Virtual Reality Environment in a Non-Injured Population
Task-specific training in immersive virtual reality environments (IVREs) can provide practice for skills that are transferred to real-world settings. The present study examined skill acquisition and retention of a non-injured population performing a complex, sensorimotor navigation task in the Computer Assisted Rehabilitation Environment (CAREN). Seventeen subjects participated twice weekly for 6 weeks, with follow-up visits at 3-month intervals for 1 year. Subjects performed a navigation task, where they drove a virtual boat through a scene using weight shifting and body movement. Subjects improved over time on all outcome measures. A significant effect was observed for visit number on total score, time to complete the task, number of buoys navigated successfully, and number of penalties incurred. Task-specific training in IVREs may be effective for operational skills training and rehabilitation of injured populations by employing tasks that lead to long-term retention.
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