基于虚拟现实的月球和空间站

S. R, Shrikesh. S.P, Vamsidharan. V, S. V
{"title":"基于虚拟现实的月球和空间站","authors":"S. R, Shrikesh. S.P, Vamsidharan. V, S. V","doi":"10.1109/ICSPC51351.2021.9451691","DOIUrl":null,"url":null,"abstract":"This paper deals with the innovation to make kids get interested in the subject and learn things effectively and smartly using VR. Initially, the user will appear at the space station. The Space station consists of information about space and also the things/materials interactively used in a space station. The humanoid robot which is given to the physics of the object explains the information provided in the space station. The space station and moon were built using Blender and Unity3D along with C# scripts to bring a realistic surrounding to the player. The space station consists of a nuclear propulsion system that uplifts in space. Living rooms, a water production plant, and a laboratory are designed to replicate a real and futuristic environment. A secret room in the space station has a bot rocket that will take users to the moon. An animation appears in which the user can experience the entire solar system and then landed on the moon virtually. He can experience the immersive 360degree view on the moon surrounded by stars and other planets. Some interesting facts about the moon will be displayed for the kids to get better at the moon and space. The realistic gravity provided on the moon makes the user feel that he is walking on the moon using a Virtual Reality headset. The students can explore the immersive and attractive environment of the space station and the moon that will encourage fun learning.","PeriodicalId":182885,"journal":{"name":"2021 3rd International Conference on Signal Processing and Communication (ICPSC)","volume":"174 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-05-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Virtual Reality Based Moon And Space Station\",\"authors\":\"S. R, Shrikesh. S.P, Vamsidharan. V, S. V\",\"doi\":\"10.1109/ICSPC51351.2021.9451691\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper deals with the innovation to make kids get interested in the subject and learn things effectively and smartly using VR. Initially, the user will appear at the space station. The Space station consists of information about space and also the things/materials interactively used in a space station. The humanoid robot which is given to the physics of the object explains the information provided in the space station. The space station and moon were built using Blender and Unity3D along with C# scripts to bring a realistic surrounding to the player. The space station consists of a nuclear propulsion system that uplifts in space. Living rooms, a water production plant, and a laboratory are designed to replicate a real and futuristic environment. A secret room in the space station has a bot rocket that will take users to the moon. An animation appears in which the user can experience the entire solar system and then landed on the moon virtually. He can experience the immersive 360degree view on the moon surrounded by stars and other planets. Some interesting facts about the moon will be displayed for the kids to get better at the moon and space. The realistic gravity provided on the moon makes the user feel that he is walking on the moon using a Virtual Reality headset. The students can explore the immersive and attractive environment of the space station and the moon that will encourage fun learning.\",\"PeriodicalId\":182885,\"journal\":{\"name\":\"2021 3rd International Conference on Signal Processing and Communication (ICPSC)\",\"volume\":\"174 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-05-13\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 3rd International Conference on Signal Processing and Communication (ICPSC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICSPC51351.2021.9451691\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 3rd International Conference on Signal Processing and Communication (ICPSC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSPC51351.2021.9451691","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

摘要

本文探讨了如何利用虚拟现实技术让孩子们对学科产生兴趣,并有效而巧妙地学习。最初,用户将出现在空间站。空间站包括有关空间的信息以及在空间站中交互使用的东西/材料。人形机器人被赋予物体的物理特性,解释了空间站提供的信息。空间站和月球是使用Blender和Unity3D以及c#脚本构建的,为玩家带来了逼真的环境。空间站由一个在太空中上升的核推进系统组成。客厅、水生产厂和实验室的设计是为了复制真实和未来的环境。空间站的一个秘密房间里有一个机器人火箭,它将把用户带到月球。在动画中,用户可以体验整个太阳系,然后虚拟地降落在月球上。他可以体验到360度身临其境的月球,周围环绕着恒星和其他行星。一些关于月球的有趣事实将被展示给孩子们,让他们更好地了解月球和太空。月球上提供的真实重力让用户感觉他正在使用虚拟现实耳机在月球上行走。学生们可以探索空间站和月球的身临其境和迷人的环境,这将鼓励有趣的学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality Based Moon And Space Station
This paper deals with the innovation to make kids get interested in the subject and learn things effectively and smartly using VR. Initially, the user will appear at the space station. The Space station consists of information about space and also the things/materials interactively used in a space station. The humanoid robot which is given to the physics of the object explains the information provided in the space station. The space station and moon were built using Blender and Unity3D along with C# scripts to bring a realistic surrounding to the player. The space station consists of a nuclear propulsion system that uplifts in space. Living rooms, a water production plant, and a laboratory are designed to replicate a real and futuristic environment. A secret room in the space station has a bot rocket that will take users to the moon. An animation appears in which the user can experience the entire solar system and then landed on the moon virtually. He can experience the immersive 360degree view on the moon surrounded by stars and other planets. Some interesting facts about the moon will be displayed for the kids to get better at the moon and space. The realistic gravity provided on the moon makes the user feel that he is walking on the moon using a Virtual Reality headset. The students can explore the immersive and attractive environment of the space station and the moon that will encourage fun learning.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信