关于Terezín纪念馆的信息丰富的三维模型的概念方法

P. Hájek, K. Jedlička, M. Vichrová, R. Fiala
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引用次数: 6

摘要

从特雷津纪念馆虚拟模型的概念来看,该模型主要由两个部分组成:描述地点的几何三维模型和描述特雷津历史(主要是二战期间)的词汇数据库。世界大战。仔细看一下,关于历史的现有模拟和数字文档的异构性导致使用内容管理系统(CMS)。CMS与关系数据库一起用于词法数据。CMS中的每个文档都有其唯一的标识符,标识符表示所引用的位置,两个日期表示时间段。Terezin模型的空间部分包括所有历史上有价值的建筑和建筑的详细模型。这些模型与Terezin镇其他建筑物的不太详细的模型相辅相成。虚拟模型的词法部分和空间部分都被大量的数据填充。因此,建立这样一种既快速又能向用户提供相关信息的(词法和空间)数据选择方法至关重要。虽然众所周知的一维数据索引可以用于描述性数据,但在3D中情况稍微复杂一些,其中不能使用常见的地理(二维)数据索引。在3D中,根据观察者的位置、观察方向和与目标的距离,计算每个可能被描绘对象的边界框(BB)的大小。当计算每个对象的BB大小时,可以显示每个对象的不同细节级别(LOD)。在二维地图中也使用不同的lod,它们用于创建与比例相关的地图,但2D和3D之间仍然存在主要区别。在2D中,每次只在地图上描绘一个LOD,而在3D中,更靠近观察者的物体比更远的物体显示得更详细。这会导致物体在一个3D场景中显示在不同的lod中。这个问题对创建多尺度3D模型提出了重大挑战,因为不同的lod必须共享主要形状(至少足迹和高度)。此外,虚拟模型还必须具有时间意识,因此数据库中的每条信息都必须有一个有效的时间段。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Conceptual approach of information rich 3D model about the Terezín Memorial
Looking at the concept of the virtual model of Terezin Memorial, the model consists of two main parts: the geometric 3D model which depicts the place and the lexical base of data which describes the history of Terezin, mainly during the II. World War.Taking a closer look, the heterogeneous nature of existing both analogue and digital documents about the history leads to use a content management system (CMS). CMS is used, together with a relational database, for the lexical data. Each document in CMS has its unique identifier, identifier of a place to which is referred to and two dates referring to a time period. The spatial part of the Terezin model consists of detailed models of all historically valuable buildings and constructions. These models are complemented with less detailed models of the rest of buildings and constructions in the Terezin town.Both lexical and spatial part of the virtual model is filled up with large amount of data. Therefore it is crucial to build such a method of (both lexical and spatial) data selection, which is fast and serve relevant information to the user. Whereas well known one dimensional data indexes can be used for descriptive data, situation is a bit more complex in 3D, where common geographic (two dimensional) data indexes cannot be used. In 3D, size of bounding box (BB) of each potentially portrayed object is calculated, based on the observer position, its view direction and the distance from the object. When the size of BB of each object is calculated, different level of detail (LOD) of each object can be displayed. Different LODs are used also in two dimensional maps, where they are used for creation of a scale dependent map, but there is again principal difference between 2D and 3D. While in 2D always just one LOD at a time is portrayed in the map, objects closer to the observer are displayed in higher detail then farther ones in 3D. It leads to a situation, where objects are displayed in different LODs in one 3D scene. This issue poses a major challenge to a creation of a multi-scale 3D model, because different LODs have to share major shape (at least footprints and heights). Moreover the virtual model has to be also time aware, therefore each piece of information in the database has to have a time period for which it is valid.
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