{"title":"计算机科学课程中的软件工程实践","authors":"S. Chatterjee","doi":"10.1109/ASWEC.2008.58","DOIUrl":null,"url":null,"abstract":"This paper seeks to combine a traditional computer science course with software engineering process. A computer science course such as computer graphics, digital image processing, compiler or operating systems gives a chance to students working in a group to write a realistic large project of almost 3000 lines and make it function correctly. The course involves a team programming project. The software engineering lifecycle addresses issues on design, coding, documenting, unit testing and integration testing. Innovative and active learning based educational methods are adopted for teaching such a course.","PeriodicalId":231903,"journal":{"name":"19th Australian Conference on Software Engineering (aswec 2008)","volume":"57 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-03-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Software Engineering Practice in Computer Science Courses\",\"authors\":\"S. Chatterjee\",\"doi\":\"10.1109/ASWEC.2008.58\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper seeks to combine a traditional computer science course with software engineering process. A computer science course such as computer graphics, digital image processing, compiler or operating systems gives a chance to students working in a group to write a realistic large project of almost 3000 lines and make it function correctly. The course involves a team programming project. The software engineering lifecycle addresses issues on design, coding, documenting, unit testing and integration testing. Innovative and active learning based educational methods are adopted for teaching such a course.\",\"PeriodicalId\":231903,\"journal\":{\"name\":\"19th Australian Conference on Software Engineering (aswec 2008)\",\"volume\":\"57 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-03-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"19th Australian Conference on Software Engineering (aswec 2008)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ASWEC.2008.58\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"19th Australian Conference on Software Engineering (aswec 2008)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASWEC.2008.58","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Software Engineering Practice in Computer Science Courses
This paper seeks to combine a traditional computer science course with software engineering process. A computer science course such as computer graphics, digital image processing, compiler or operating systems gives a chance to students working in a group to write a realistic large project of almost 3000 lines and make it function correctly. The course involves a team programming project. The software engineering lifecycle addresses issues on design, coding, documenting, unit testing and integration testing. Innovative and active learning based educational methods are adopted for teaching such a course.