薄片的交互式详细切割

Pierre-Luc Manteaux, Weixue Sun, F. Faure, Marie-Paule Cani, J. F. O'Brien
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引用次数: 14

摘要

本文提出了一种可变形薄板的交互式细部切削方法。我们的方法建立在基于帧的仿真的能力之上,使用很少的控制帧来解决动态问题,同时嵌入高度详细的几何形状-这里是一个精确表示切割边界的自适应网格。我们的解决方案依赖于一个非流形网格来计算形状函数,这些函数忠实地适应了切割时发生的拓扑变化。动态插入新的帧来描述新的区域。我们提供了更新模拟数据的增量机制,使我们能够实现交互速率。我们用传统基里伽米艺术形式的灵感来说明我们的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive detailed cutting of thin sheets
In this paper we propose a method for the interactive detailed cutting of deformable thin sheets. Our method builds on the ability of frame-based simulation to solve for dynamics using very few control frames while embedding highly detailed geometry - here an adaptive mesh that accurately represents the cut boundaries. Our solution relies on a non-manifold grid to compute shape functions that faithfully adapt to the topological changes occurring while cutting. New frames are dynamically inserted to describe new regions. We provide incremental mechanisms for updating simulation data, enabling us to achieve interactive rates. We illustrate our method with examples inspired by the traditional Kirigami artform.
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