如何创建教育密室?创作和设计策略

J. Reuter, M. F. Dias, M. Amorim, C. Figueiredo, Claudia Veloso
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引用次数: 3

摘要

教育逃生室是为教学而设计的游戏,由小组挑战组成,参与者被要求在有限的时间内解决一系列线索和谜题,以“逃离房间”。近年来,逃生室吸引了教育工作者和机构的兴趣,因为它们能够培养有价值的技能,这些技能被认为对就业市场至关重要,如团队合作、领导能力、创造性思维、沟通能力和各种专业成功所需的软技能。在教学中,逃生室的设计仍处于萌芽阶段,但新的研究正在出现。正如几位作者所报告的那样,通过积极参与,实践和讨论b[4], b[4]内容,学生可以更有效地吸收学习。这些技能在逃生室的应用中得到了广泛的发展,逃生室是根据需要和学习目标为每个内容专门规划和设计的。这些逃生室的设计和开发是这个过程的关键阶段,也是许多希望将这些活动应用到课堂上的教育工作者的挑战。为了及时对这一知识体系做出贡献,本文在现有文献的基础上,综合了教育环境中密室逃生的创作和设计。为此,本研究选取了一些成功案例,并提供了一些创建密室的参考和工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How to create Educational Escape rooms? Strategies for creation and design
Educational Escape rooms are games designed for teaching consisting on challenges played in groups where the participants are asked to solve a series of clues and puzzles in a limited amount of time to "escape the room". In recent years Escape rooms have attracted the interest of educators and institutions for their ability to foster the development of valuable skills, considered critical for the job market such as teamwork, leadership, creative thinking, communication and a variety of soft skills necessary for professional success. In teaching, the design of Escape rooms is still in its embryonic stage, but new studies are emerging. As several authors report the learning is absorbed more effectively by students with active participation, practices and discussions on content [21],[4]. These skills are extensively developed in the application of the Escape rooms which are planned and designed specifically for each content, according to the need and learning objectives. The design and development of these Escape rooms is a crucial phase of the process and a challenge for many educators who wish to apply these activities in the classroom. In order to offer a timely contribution to this body of knowledge, this article synthesises the creation and design of Escape rooms in an educational environment, based on existing literature. To this end, the study builds on selected examples of success and some references and tools for creating Escape rooms.
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