使用GPU可编程几何管道的实时等值面提取

Natalya Tatarchuk, Jeremy Shopf, Christopher DeCoro
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引用次数: 45

摘要

图1所示。我们展示了以交互速率提取一系列高度详细的等值面的结果。我们的系统实现了一种混合立方体-四面体方法,它利用了每种方法的优势,适用于GPU的独特架构。左边的一对图像(线框和阴影,使用64的基本立方体网格)只显示一个提取的等值面,而右边的一对图像显示一个覆盖了体渲染的替代等值面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-Time Isosurface Extraction Using the GPU Programmable Geometry Pipeline
Figure 1. We show the result of extracting a series of highly detailed isosurfaces at interactive rates. Our system implements a hybrid cubes-tetrahedra method, which leverages the strengths of each as applicable to the unique architecture of the GPU. The left pair of images (wireframe and shaded, using a base cube grid of 64) show only an extracted isosurface, while the right pair displays an alternate isosurface overlayed with a volume rendering.
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